Good Mod. Stendhal is massively overtuned. It's fine to have an ability that can hit for 40+ million damage, but it should be an ultimate ability that you have to work for. Maelle's Gradient-Gommage already filled that role perfectly. Stendhal was unnecessary.
Does this mod still work? Is x5 or 10x lower than now after the nerf? It still feels way too op for me, i have 1,5x enemy health mod and Maelles weapon upgraded only to 28, so I don't oneshot so easily.
I agree, it's still overpowered and needs a nerf for me personally in my single player game. Not trying to debate with people about personal preferences lol
I'd love to try 800% damage rather than 1500, personally.
You are still going to be one-shoting most all bosses still.
You can still insta kill Simon.
Gommage still does billions. Stendhal was nerfed but not enough it seems like to make a drastic difference as you can still delete everything practically.
what person above me said. Lot of ppl are angry like they made Stendhal "useless", but reality is it was so broken it is STILL broken even after the nerf
Just want to comment that THANK YOU for this, and also that I willa bsolutely be keeping an eye on any potential damage formula mod you make, as I too would like to have the damage formula for all damage/defense to be tweaked for a slightly more competitive combat sequence between the player and enemies in late game.
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I'd love to try 800% damage rather than 1500, personally.
You can still insta kill Simon.
Gommage still does billions. Stendhal was nerfed but not enough it seems like to make a drastic difference as you can still delete everything practically.
Now it sets allies' Hp to 1, but Sciel not included.
I play a 1 hp build with an additional mod for enemy hp, and I'm really tired to setup that over and over
People are the worst dumbest existing and we are in 2025..........