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Sono

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SonoWasTaken

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65 comments

  1. SUKOTTO5830
    SUKOTTO5830
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    I think setting up a final damage cap is good, like having 15M. Pair with something like an increase HP mod from ForeverVirus will be perfect
  2. Molok13
    Molok13
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    Good Mod. Stendhal is massively overtuned. It's fine to have an ability that can hit for 40+ million damage, but it should be an ultimate ability that you have to work for. Maelle's Gradient-Gommage already filled that role perfectly. Stendhal was unnecessary.
  3. japsk8er3
    japsk8er3
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    Needs nerfed further for those that haven't updated the game. still easily hitting 40mil damage on 1st hit. 
  4. ripetzu
    ripetzu
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    Does this mod still work? Is x5 or 10x lower than now after the nerf? It still feels way too op for me, i have 1,5x enemy health mod and Maelles weapon upgraded only to 28, so I don't oneshot so easily.
    1. JaeDL
      JaeDL
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      • 267 kudos
      I agree, it's still overpowered and needs a nerf for me personally in my single player game. Not trying to debate with people about personal preferences lol

      I'd love to try 800% damage rather than 1500, personally. 
  5. TaiFoGen
    TaiFoGen
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    Now, can you create a mod for Boost to revert it back to how it was before the nerf :)
    1. Decalman77
      Decalman77
      • supporter
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      Agree, im also wanting a mod to add it back. My game auto updated so no way not to update, its already done. lol
    2. SonsOLiberty
      SonsOLiberty
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      • 2 kudos
      You are still going to be one-shoting most all bosses still.

      You can still insta kill Simon.

      Gommage still does billions.  Stendhal was nerfed but not enough it seems like to make a drastic difference as you can still delete everything practically.
    3. ThedasWolves
      ThedasWolves
      • supporter
      • 75 kudos
      what person above me said. Lot of ppl are angry like they made Stendhal "useless", but reality is it was so broken it is STILL broken even after the nerf
  6. kaibagorov
    kaibagorov
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    Sorry for the offtopic, but could you change Sciel's "Our Sacrifice" skill a bit?

    Now it sets allies' Hp to 1, but Sciel not included. 

    I play a 1 hp build with an additional mod for enemy hp, and I'm really tired to setup that over and over
  7. samy0shadow
    samy0shadow
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    does anyone knows how Maelle skill Sword Ballet multiplier 15x is calculated ? isn't supposed to be 22.5x considering it has double damage with crits
  8. zidanesg1
    zidanesg1
    • member
    • 2 kudos
    well this got old as it was official updated.. still now we need a mod to put it back in case we want to try this thing.. I never could T_T 
  9. Lokharte
    Lokharte
    • supporter
    • 1 kudos
    Just want to comment that THANK YOU for this, and also that I willa bsolutely be keeping an eye on any potential damage formula mod you make, as I too would like to have the damage formula for all damage/defense to be tweaked for a slightly more competitive combat sequence between the player and enemies in late game.
  10. zora380
    zora380
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    • 0 kudos
    OR... Just..Don't...use it... or use the mod to cap damage like in all FF ?....
    People are the worst dumbest existing and we are in 2025..........