
- Games
- Clair Obscur: Expedition 33
- Mods
- User Interface
- Enhanced Skill Descriptions
Enhanced Skill Descriptions
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Endorsements
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Unique DLs--
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Total DLs--
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Total views--
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Version1.2.2
- Download:
- Manual
File information
Last updated
Original upload
Created by
KimjsdUploaded by
KimjsdVirus scan
Tags for this mod
Archived files
The files in this section are for reference only and are no longer supported by the mod author. Please ensure you are using the latest version before asking for support with this mod.
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Lastest release for unpatched version of the game
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Removed one instance of "Deals" (in-combat "Fire Rage")
Changed "Stendhal" base damage to its hotfixed value (1500%)
No other changes from what I could tell at a semi-quick glance -
Added Lune's "Tree of Life" heal value (50% Health)
Fixed inconsistencies among Sciel's skills
Fixed errors in Gustave and Verso's "Strike Storm", Gustave's "Overcharge"
Thanks to NathanielLeaf -
Fixed a typo in Gustave's "Overcharge"
Thanks to JaeDL -
Fixed some mistakes in Monoco's skills
Thanks to NathanielLeaf -
Fixed some mistakes in Maelle's skills
Thanks to NathanielLeaf
More consistent wording for Marking skills -
Added Pictos and Luminas support.
Added a few missing more damage clauses, fixed Teamwork and Full Strength descriptions
Thanks to JawnDuder and NathanielLeaf -
Fixed some of Luna's skills, "Firing Shadow" from Sciel
Thanks to NathanielLeaf -
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Added missing last hit clauses (3 skills)
Thanks to Setratiger -
Added "Our Sacrifice" HP sacrifice multiplier
Thanks to Eulenberg -
Fixed Fire Rage typo in base damage, it now shows the expected 250% base damage
Thanks to Eulenberg
Fixed a few instances of "Deals" missing in in-combat skill descriptions
Changed "per cast" wording to "for each previous cast" -
Fixed Fire Rage typo in base damage, it now shows the expected 250% base damage
Thanks to Eulenberg
Fixed a few instances of Deals missing in in-combat skill descriptions
Changed per cast wording to for each previous cast -
Fixed "Fire Rage" typo in base damage, it now shows the expected 250% base damage
Thanks to Eulenberg
Fixed a few instances of "Deals" missing in in-combat skill descriptions
Changed "per cast" wording to "for each previous cast" -
Lastest release for unpatched version of the game
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Fixed Gustave's "From Fire" base damage missing "%" in its out of combat description
Thanks to h4nswm
Changed "Mayhem" wording to include all steps of the damage range
Requested by h4nswm -
Same as 1.1.0 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.1.3 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.1.4 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.1.5 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.2.0 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.2.1 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.1.1 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage"(respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.1.1 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one -
Same as 1.1.2 but doesn't use "Deals double/triple damage" when possible, uses "Deals 100%/200% more damage" (respectively)
CONFLICTS WITH NORMAL VERSION OF THIS MOD; pick one