Here's a mod I thought I'd share for adding or removing water sources (if you need to modify the central park water source), see how it works here: https://www.youtube.com/watch?v=Q9QZ0n60i9c
I have modified your map and made it completely flat (because I dont like how CS/CS II works with hills and mountains). I just couldn't get the waters in Central Park correct and had to delete them. I tried to edit the range and high at the water spots, but the editor didnt really respond.
I have little experience with the map editor, but is it possible to change the flow direction? At the moment, the rivers are flowing inland from the sea.
I have found out. The unofficial editor is not really easy to use, I'm curious how it will look when finished.
I had to lower the spot for the sea water from 460 to 450. I moved the second sea spot at 330 to the edge of the map because I had the feeling that it also affected the flow direction.
I'm super late, but I found this mod that may come in handy the next time you want to make revisions to water sources without using the editor: https://www.youtube.com/watch?v=Q9QZ0n60i9c
When I load the map it is winter (snow on the ground), even though it says June and 17C is the temperature. I have no other mods loaded except the BepInEx engine, but no plugins. Any ideas what I can do?
NVM: If you let it simulate for a few it catches up.
Id love to know how you got image overlay to work! Secondly i feel like 1:1 city recreations never get completed. Have you considered a GTA-style map of liberty city? there's a few concept maps floating around for GTA6 than would be perfect builds in this game - I've tried to recreate them but without an image overlay its really difficult
If you're trying to get image overlay to work with the editor, you first need to either load a regular game or start a new game then activate the image overlay by loading in the image you wish. Then exit to the main menu and go into the editor. Your image overlay will then work inside the editor.
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I have modified your map and made it completely flat (because I dont like how CS/CS II works with hills and mountains). I just couldn't get the waters in Central Park correct and had to delete them. I tried to edit the range and high at the water spots, but the editor didnt really respond.
I have little experience with the map editor, but is it possible to change the flow direction? At the moment, the rivers are flowing inland from the sea.
I had to lower the spot for the sea water from 460 to 450. I moved the second sea spot at 330 to the edge of the map because I had the feeling that it also affected the flow direction.
I haven't tried it myself, but looks promising.
NVM: If you let it simulate for a few it catches up.