This page was last updated on 10 March 2022, 10:23AM
Changelogs
Version 11.5.2
Barges(Cargo Ferries) mod compatibility - spawn cargo ferries, Movable Bridge mod compatibility - vehicle ignore traffic light(level crossing) state, 81-tiles compatibility improvements - unified position detection of alternative path compatibility hotfix for new BloodyPenguin's mod fixed problem with cargo trucks not respecting lane arrows and connections bug fix for alternative path position (outside connection detection when 81 tiles is active)
Version 11.5.1
fixed issue with right click mouse button closing lane connection tool Includes all new features from current Labs version(11.5) - changelog above Added: Right + Click to close main menu or exit current tool Added: Shift + Click - apply speed limits to entire roundabout Fixed: Floating vehicles when ParkingAI is off Fixed: CalculateCorner() NullReferenceException if one of the road network assets was missing on savegame load
Version 11.5.0
Added: Bulk customisation buttons on road info panel (#631, #691, #557, #542, #541, #539, #537) Added: While toolbar visible, click road = show info panel; right-click = hide (#631, #822, #557, #29) Added: Custom icons for road panel (thanks Chamëleon!) (#892, #887) Added: Hints for Lane Routing tools (thanks Klyte45 for color info) (#851, #587, #500, #410, #421) Added: Hints for Junction Restrictions, Priority Signs, Parking/Vehicle Restrictions (#868, #720) Added: Czech language translation (thanks jakubpatek, LordOrodreth) (#858) Fixed: Random UI bug when `UIView.GetAView()` is `null` (#868) Fixed: Toolbar can sometimes go off-screen or disappear (#877, #868, #849, #848, #819) Fixed: Toolbar buttons can escape toolbar (thanks to everyone who reported) (#850, #819) Fixed: Toolbar position limited to partial screen area (#819) Fixed: Parking button on toolbar always looks disabled (#858) Fixed: Timed Traffic Light tool doesn't reset state between uses (#880, #861, #893) Fixed: Confusing icon positions for junction restriction overlay (#845, #633) Fixed: Lane connector node highlights not working (thanks Xyrhenix for reporting!) (#851, #830) Fixed: Lane arrow 'reset' feature sometimes doesn't work (#891, #856, #738) Fixed: Mod options sliders don't update tooltip when dragged (#857, #849) Fixed: Slider tooltips update from wrong thread causing CTD (#880, #879) Fixed: `NetSegment.CalculateCorner()` exception for unsubbed roads (#883, #881) Updated: Toolbar rewrite - scalable, auto-arrange buttons, etc (#819, #523, #437, #38) Updated: Replace vanilla priority road checkbox with TMPE tools (#631, #542, #7) Updated: Consistent shortcuts for tools (#437, #587) Updated: Reduced call stack in game bridge, culled unused code (#852) Updated: Chinese Simplified translations (TianQiBuTian) (#720, #819, #851, #858) Updated: Chinese Traditional translations (jrthsr700tmax) (#720, #819, #851, #858) Updated: Czech translations (jakubpatek, LordOrodreth) (#720, #819, #851, #858) Updated: Dutch translations (Headspike, CaptainKlums) (#720, #819, #851, #858) Updated: English translations (kvakvs, kian.zarrin) (#720, #819, #851, #858) Updated: French translations (mjm92150) (#720, #819, #851, #858) Updated: German translations (BanditBloodwyn, Chamëleon, eilmannhenrik) (#720, #819, #851, #858) Updated: Hungarian translations (StummeH) (#720, #819, #851, #858) Updated: Japanese translations (mashitaro) (#720, #819, #851, #858) Updated: Polish translations (krzychu1245, Chamëleon) (#720, #819, #851, #858) Updated: Russian translations (kvakvs) (#720, #819, #851, #858) Updated: Turkish translations (revolter00) (#720, #819, #851, #858) Updated: Ukrainian translations (kvakvs) (#720, #819, #851, #858) Removed: `LogicUtil.CheckFlags()` and associated files evicted (#852)