This page was last updated on 14 February 2025, 2:50PM
Changelogs
Version Final-Hotfix4
Updated the XDelta patches for the button prompts to support the latest patch.
Version Final-Hotfix3
Fixed a crash and missing textures during the credits in some endings.
Version Final-Hotfix2
Updated all 5 UIs to add unique textures for the character name / settings / game exit window. (Check the 14th image for an example).
Version Final-Hotfix
Fixed the remaining 46 instances of empty windows with missing text for EFIGS languages.
Version Final
-Added button prompts to the text for Steam Deck, Playstation and Nintendo controllers. (Check the 12th image for an example). -Tweaked the icons of the race minigame and replaced the boost button when using one of the Playstation textures. -Fixed a bug on all the game's languages where the text was missing when using the elevator of the Factory Ruins (2300 A.D.). (Check the 13th image for an example).
Version 2.3
Updated the colored icons of the gun and crossbow to improve its visibility with all five UI options.
Version 2.2
Fixed an issue on the top window during battles with all 5 UIs caused by the uneven pixel scaling of the game.
Version 2.1
-Added modular colored icons for the inventory and shops (check the 11th image for an example). -Fixed the size of the capital letters with accents on the SNES font.
Version 2.02
Fixed some UI issues on both the keyboard & controller and the touch & mouse modes for all 5 UI options.
Version 2.01
-Fixed a small issue with the SNES font overlapping the colons on the menus. -Added an optional CRT Reshade Preset.
Version 2.0
-Added Switch Pro, Steam Controller and Steam Deck button prompts. -Added 4 additional UI options: blue, red, green and black. -Added the original SNES font with suport for EFIGS.
Version 1.2
-Fixed a crash related to the Black Omen assets. -Fixed 2 rogue pixels on the transparent light magic icon.
Version 1.1
Added modular options for the battle gauges and the interaction icon.