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StandieNL

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StandieNL

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4 comments

  1. crowie605
    crowie605
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    you must enjoy torturing your self 

    one question tho
    to active the wing do you have to role play an air
    1. StandieNL
      StandieNL
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      It's just more fun and engaging for me this way.

      I didn't unlock the wings, but I might implement a function for them one day.
  2. dusteroffice
    dusteroffice
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    Thanks for this, it was fun to play around with!
    I noticed I was not able to jump while pressing the stick (moving). 

    I modified the config file to allow this if anyone would like to use it.  The mState value just had to be "ON" rather than "OFF".

    Replace the following settings inside the BetterJoyForCemu.exe.config below.

    <add key="Pair1LeftAccelSensitivity" value="ON,10.0,B,ANY,ON,65.0,Y,ANY"/>
    <add key="Pair1RightAccelSensitivity" value="ON,10.0,B,ANY,ON,65.0,Y,ANY"/>
    1. StandieNL
      StandieNL
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      I'm glad you had fun with it!

      I am able to jump while moving with the sticks. However the game does have common controller issues that lead to the face buttons not being recognized (regardless of motion controls) and I can only fix that by switching back and forth with fullscreen/windowed mode and clicking around randomly until it works properly. I've seen people reporting this without using my motion control app too.

      By turning mState Value to ON, the only thing that will happen is that the motions won't be recognized anymore while holding the SL or SR buttons. Or to be exact, the motion sensitivity will be far lower (the threshold is 65 instead of 10) and it will press the X button instead of the A button. I can't imagine it having any relation to the sticks.