So just tried to play a new game and some of the things don't seem to be working right.
The barge, with it's new speed, ramps off waves and loses control of it's direction. This causes it to flip back and forth in stormy seas and, as I found, land half way into my starting island. Making it stuck forever and preventing me from continuing the campaign.
Seals and Walruses seemed to be blown around in a storm. Making it hard for them to drive or even stand still. This was more noticeable on the Walruses. I'm not sure if this is a traction or weight issue.
Related to the Walruses. My Walrus with only a 30mm and flare launcher equipped, got stuck on the carrier ramp. It could not get enough traction to pull itself up the ramp. Preventing any other land craft from docking due to it blocking the queue.
Love the concept of your mod. Keep up the good work.
i remember having similar issues in testing and edited wheel traction in order to fix this, but i guess it still wasnt fixed not sure how your barge did that tho
I know this is really outdated at this point, but I just wanted to let you know I'm also having all of the issues outlined by Nicholasneko. Barges are yeeting themselves off waves and getting turned around, and Walruses cannot even get up a slight incline making them pretty useless for anything other than being turned into a Petrel-deployed stationary turret.
Would be amazing otherwise. I'd love to see a version of this mod without any adjustments to vehicle handling, and just the hardpoints extension / specialization.
I know this is really outdated at this point, but I just wanted to let you know I'm also having all of the issues outlined by Nicholasneko. Barges are yeeting themselves off waves and getting turned around, and Walruses cannot even get up a slight incline making them pretty useless for anything other than being turned into a Petrel-deployed stationary turret.
Would be amazing otherwise. I'd love to see a version of this mod without any adjustments to vehicle handling, and just the hardpoints extension / specialization.
Issues with v2.0 (4 comments)
The barge, with it's new speed, ramps off waves and loses control of it's direction. This causes it to flip back and forth in stormy seas and, as I found, land half way into my starting island. Making it stuck forever and preventing me from continuing the campaign.
Seals and Walruses seemed to be blown around in a storm. Making it hard for them to drive or even stand still. This was more noticeable on the Walruses. I'm not sure if this is a traction or weight issue.
Related to the Walruses. My Walrus with only a 30mm and flare launcher equipped, got stuck on the carrier ramp. It could not get enough traction to pull itself up the ramp. Preventing any other land craft from docking due to it blocking the queue.
Love the concept of your mod. Keep up the good work.
not sure how your barge did that tho
Would be amazing otherwise. I'd love to see a version of this mod without any adjustments to vehicle handling, and just the hardpoints extension / specialization.
Would be amazing otherwise. I'd love to see a version of this mod without any adjustments to vehicle handling, and just the hardpoints extension / specialization.