Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
some of the features are inspired by "QoL Tweaks" for CMS2018 by Eravonic Authentic Car Names mostly from mod created by Vermilllion with improvements from adyboy1, CB33, SterlingC32, SandMartin, Andrakan and Fandom WiKi.
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 3.9
New feature, allow car door opening on lifter (default enabled)
GameFix, really big car suspension scale fix (thanks TK3R for sharing code)
At garage, you can also click a steering wheel to sit inside car (addition to seat)
WarehousehelperIconInventory feature now uses correct looking icon
showAllPartsonTrack feature will also always show suspensions (some of them) on track (same as setting showSuspOnTrack inside carconfig)
debug menu has "copy player location coordinates to clipboard" feature
Fixedbug, errors in console "Exception in Harmony patch of method bool CarLoader::UpdateET()" during CarEditor
Fixedbug, player was sitting wrong side of cars in showroom (right hand drive)
Fixedbug, garagedoors toggle fixes
Fixedbug, another bareframe config switch issue fixed
Version 3.8
Fixedbug, bareframe config switch issue fixed
Fixedbug, mapscreen was incorretly showing un-enabled extra car place names
Fixedbug, Garage Extension Map was unable to reload if "Photo Locations" screen were activated
Fixedbug, bypassMinigames did not bid when Auction was started with button
Version 3.7
New feature, ability to load Garage Extension Map from Steam Workshop
New feature, allow car stripping from junkyard and barns
bypassMinigames will now also skip tuning and auctions
Added name support for extra car places
ExtraCarLoaderPlaces.cfg file do not require "parkingcarindex" value anymore, order by is top to bottom
Mod internal audio clips improvement
Game edit, Dyno industrial fan rotation direction reversed
Fixedbug, bareframe was not corretly detected some cases
Fixedbug, Warehouse helper icon was not always showing correct count
Fixedbug, another small issues fixed when firstExtraCarIndexNumber was not zero
Version 3.6
Added small repair icon when you are able to repair a part (thanks for TK3R sharing some code)
Extra cars, hood and doors states are now synced
License plate number is now show on car info screen regardless if its mounted or not
Unecessery erroneous UTF-8 BOM marker is removed from file ExtraCarLoaderPlaces.cfg automatically
Fixedbug, feature saveSortingByselections was not working
Fixedbug, you can no longer try mount bodyparts to extra cars with ALT
Fixedbug, small issues fixed when firstExtraCarIndexNumber was not zero
Version 3.5
New feature, ability to change bare car frame to different config and junkyard might spawn bare frame
New feature, bypass Minigames (default off)
New feature, license plate (rear) names are visible on map screen. (needs feature showCarConditiononMapscreen)
Painting, ability to paint all car screws to unique color (use car paint to find new settings)
Painting, new material (Custom Chameleon) and ability to use some custom paint options when painting a car
Painting, new materials (Gold and Invisible) and modified how mixed3&4 work on rims
Fixedbug, bodyparts from "Body Tuning Shop" where not marked as paintable
Fixedbug, removed Car Editor button when Car Editor does not actually exist (new Xbox version)
Fixedbug, dummycar was visible on showroom list
Fixedbug, Car Editor thumbnail generator camera angle selector was not working as expected
Fixedbug, bodyparts where not working with WarehousehelperIconShopList feature
Fixedbug, some painting issues fixed
Updated Authentic Car Names for upcoming DLC
BackuConfigs folder will also backup of file ExtraCarLoaderPlaces.cfg
Version 3.4
New feature "Enhanced Paint Shop" allow better control of paint and more options
New feature to allow tinting of headlights, taillights and other bodyparts with lights. Use Window Tint Toolkit
Ability to paint a part when car is inside paintbooth
Windows Store version compatibility fixes
New option allowPaintingNearEngineStand default off
Modifying orbit camera min distance to allow you look very close (if allowMoreCameraMoving enabled)
Ability to load brand logos from TKAftermarket folder
Fixedbug, ProfileMemory.dat might become corrupted on rare cases
Fixedbug, softlock after specific random event
Fixedbug, rare loading issue where lifter2 where missing
I want to thank beta testers Jackyl, Virtual Mechanic, Countrythang, Sonicfear and Heretic
Version 3.3
CarEditor, new feature to ability autobackup configs to BackupConfigs folder
CarEditor, engineer showroom (connected to setting enableGarageDecorationWithBonusparts)
CarEditor, suspensions, seats and steering wheels DLC info added
CarEditor, ability to create additional car thumbnail of different config versions
CarEditor, ability to preview bodypart tuning value of EMPTY
CarEditor, when modifying Steam Workshop config file, config will be moved to correct location by mod
CarEditor, new setting to disable AI using config for dragstrip
CarEditor, "Helping thumbs" button will export all material texture file also for importing to Unity and Blender
CarEditor, re-added Engine audio pitch modifier
Search field now clears every time you close shop (connected to setting SearchWithoutEnter)
New feature connected to giveWarningOfCorruptedModfiles that will show any showstopper error during gamelaunch or saveload
Access to office (doors enabled) when decoration enabled
Ability to remove garage gates (with debug menu or by specialData)
Fixedbug, decoration dummy car will not spawn anymore to salon, auction, dragstrip etc.
Fixedbug, physicallyBased DoF profile restored back to default
Fixedbug, shop window tire / rim tab order
I want to thank beta testers timc2k, Virtual Mechanic and dj57ben
Version 3.2
New feature, Garage decoration with bonus parts
New feature, Show car condition on Map screen
New feature, AuctionGivelargelistofCars default off
Photomode, better (but costly) Depth of Field profile (no more visible lines), default DoF value zero
Flashlight have two brightness modes
Carlight shadows are now enabled (carlight will not pass garagedoors anymore)
Fixedbug, extra cars did not have correct chassis angle needed (thanks Young B)
Fixedbug, extra cars did have unnecessary wheel bricks on some cases (thanks Dr.Gustavo)
Fixedbug, paintoption selection arrow where not visible in all resolutions (thanks Chris354)
Fixedbug, game crashing with addFlashlightOnGarageAndJunkyard in rare binding cases (thanks Young B)
Fixedbug, flashlight was activating unintentionally with UI (thanks tk3r)
Fixedbug, switching between Game and CarEditor was not working as expected with DLC car configs
CarEditor, info screen will show required DLCs of parts and engines
CarEditor, car thumnbail image generation will have selected default bonusparts
CarEditor, some FPS drops fixed
CarEditor, game generated garage collider is show with car collider
CarEditor, RPM modifier feature removed because its game standard feature now
I want to thank Jackyl some additional modelling on this version
Version 3.1
New CarEditor feature to modify engine RPM
New feature show liveries by name
New feature addFlycameraModeOnTracks
New feature enablePausebutton
New feature addFlashlightOnGarageAndJunkyard (this also allow use flashlight in photomode)
Small fixes on AuthenticCarNames
Fixedbug, custom photolocations was not working as expected in some cases
Fixedbug, skipStartupVideosTotally was not working as expected in some cases
Fixedbug, softlock if player was using UI during last 3 seconds of loading camera
Fixed performance issue with Warehouse helper icons
Photomode tilt fixes
Some additions to ExportIni debug command
Ability to spawn last edited config car on debug menu
Added warning on CarEditor if more than 1 ecu or gearbox
I want to thank Jackyl some additional work on this version
Version 3.0
New feature Car lights
New feature enhanced CarEditor
New feature Fly camera on Photomode, also UI is totally hideable for videos
New feature to load totally new brands to game. Feature to modify part brands by using PartConfigData.cfg
New feature to load new brand logos from modded car under xxxid\Brand\ folder. (including steam workshop car mods)
New feature skipStartupVideosTotally
New feature showCameraDuringGarageLoad will show your garage during loading
New feature atJunkyardSpawnAlwaysMaxAmountCars default off
New feature to populate Tire buy data when using Shoplist, default off
Tire buy window, options order changed to Width > Profile > Size. When you change size, other options are not reset
Removed feature showDragIndexOnMapScreen because its game standard feature now
Removed feature showPartconditionsbyBar as it does not meet quality standard
Fixedbug, extra cars now show drag index only when its measured
Fixebbug, debug menu load car file with tuning data or with swapped engine
Fixedbug, RunInBackground was not correctly set
Fixedbug, steering wheel rotation was not reset on dyno, test path and when sit inside
Fixebbug, interior painting was incorrect on dragstrip
Fixedbug, force chrome painting will now change chromed material color also (example Steering Wheel 4)
Basic controller support, paint type is selectable with run and chrouch buttons. car lights with pushing both gear buttons same time
Debug menu additional fix and features.
Extra cars will have car supports. (bricks)
Updated Authentic Car Names (thanks to Andrakann for additional logos)
You can benchmark with additional cars
Photo locations with 10 spawnlocations or more will now autoload cars
I want to thank beta testers timc2k, Payne, Virtual Mechanic, Andrakann, Jackyl, SterlingC32 and Crazy Mechanic
Version 2.6
New DLC cars authenticed names
Skipping Dyno unnecessary question when everything is fine
tuned runInBackground a little, so game will always run during loading screens even without focus
new feature ALTkeyQuickSwitchUnmountMountModes
new feature addSearchfieldOnPartSelect
new feature allowBrakeLatheFixDrumBrake
new feature loadTexturesFromFolder
new feature showDragIndexOnMapScreen
modified extracarplaces location when using more than 5 cars
you can save and load cars to txt files using debug menu (loading car with swapped engine is not working currently)
fixedbug, fps drops when using mouse wheel
fixedbug, after moving extra places car, sometimes you were unable to access any car menu
fixedbug, dragindex was not show on extra places cars (partly fixed, shows too much)
I want to thank beta tester timc2k and Machine
Version 2.5
fixed issue when painting whole car was changing color of interiors
fixedbug, painting was not working on some seats
fixedbug, custom interior painting was not show during driving
fixedbug, painttype was not always correct with custom paints
with "paint everything" painted rim, bolts color will now match
new glass painting option for changing colors of taillights and headlights. (when there is colored class already)
added "know issues" warning before painting
new feature addReloadOptionBarnAndJunkyard (default off)
new feature JunkyardAndBarnhelperIconShopList
new feature allowMoreCameraMoving zoom ability when driving with orbit camera, orbit camera during fluid fill
random events probability tuned a little higher
I want to thank beta testers Virtual Mechanic and Machine
Version 2.4
ability to paint tires also
Multiple cars on photolocations
fixebug, carsupport without wheels at place B
fixebug, fps drops during mouse look of car
fixebug, painttype is now correclty limited
Version 2.3
Paint any part
Chroming station
disableFPScameraHeadBobbing option
Allow change benches to any type
bug fix with pause menu
I want to thanks beta testers timc2k, Machine and Jagre77
Version 2.2
bug fixes only
fix: paintshop doors could get stuck
fix: body part names where not authentic car names
fix: making startup enter key pressing more aggressive
fix: aLittleRandomSteeringAngles and PlayerLicencePlatesOnShowRoom where incorrectly related
fix: Parking scene alley now correctly reload cars on alley change
Version 2.1
bugfix: authentic car names where not working whit local carmods
bugfix: "steering angle" slide blocked other buttons at car editor
bugfix: WarehousehelperIcon errors in rare cases
EngineGraneNextToEngineStand
Random events
onCustomerCarSelectLastMountedPartIfWasOk
warehouse helper compares tire and rim sizes also
Tuned extra cars spawner a little slower for reliability
Version 2.0
5 extra car spot
bug fixes
fine tuned logo files
Version 1.6
Ability to turn wheels in Car Editor
Cars will have a randon steering angle
some bugfixes
Debug menu at Pause&Quit (not enabled by default on config)
Version 1.5
Major update, WarehousehelperIcons, ParkingCarsLoadAll, showPartconditionsbyBar
Version 1.4
moved mods cfg file again (sorry) to Mods\QoLmod\ folder
Major update with Authentic car brand logos and car names (not single dll anymore)
Version 1.3
version number will go with 2 number now on
many new features
Version 1.02
moved mods cfg file to UserData\ folder
many new features
Version 1.01
First public version
Donations
No donations accepted
QoLmod Quality of life MOD for game Car Mechanic Simulator 2021. Mod will make small adjustment for the game and adjust a game flow.
Current features:
You will have 5 extra car spots front of your garage! (see videos how they work)
PLEASE NOTICE, you need install v0.5.7 version of MelonLoader (v0.6.2 is currently incompatible)
Currently, Microsoft Store version of the game seems incompatible with MelonLoader and will just crash on startup (If you have Microsoft Store version of the game, you need select "gamelaunchhelper.exe" when installing MelonLoader)
Unzip the file into your Mods directory (eg. \SteamLibrary\steamapps\common\Car Mechanic Simulator 2021\Mods\) you do not need create Mods directory, if there is no Mods directory it means your MelonLoader installation was not successful.
Current required version of game is at least 1.0.29 or newer. There will no cheats enable by default on this version or future versions. Mod will be primary tested latest version of the game. [email protected] Discord meitzi Donations: Paypal MeitziQ