The mod now gives you the option to keep all garage facility doors open or closed at all times.
Pressing Ctrl+1 activates the nearest lifter with a car occupied. Ctrl+1 raises the car, and Ctrl+2 lowers the car.
You can swap cars between lifters just like in CMS 2021 (This is still experimental so be wary of bugs).
When you hover over a piston to check its condition, the mod shows you the condition of both the piston and the piston ring attached to it, if you press X the piston gets added to the shopping list, and if you hold X the piston ring gets added to the shopping list.
Fixed a bug where a new game update effectively disables the mod's functions.
Improved part list sorting.
General Bug Fixes.
Thank you for your feedback and let me know what you'd like to see implemented next. - Eravonic
I've been enjoying the game, but kept thinking "this game would be so much better if they just did _____" while playing. Sure enough, your mod fixes multiple tedious aspects of the game. Thanks so much for taking the time to make this! It really has improved some of the rough edges of this game and offers modularity to toggle on only what you want. Cheers!
Great mod, made playing CMS18 even greater pleasure. Recently I switched to CMS21, sadly it lacks some things your mod was bringing to CMS18. Especially highliting which parts were disassembled from where. Would you consider porting your mod or just this feature to 2021? cheers
Thank you I appreciate your comment! I actually did make a mod for CMS2021 that implements some of the functions but I haven't published it yet because it's pretty barebones in its current state but seeing the demand I'll get back into it! Stay tuned.
My shopping list does not work at all, I don't see any of the parts I marked. I am using the unity mod manager. Oh and it's on epic games not steam. Edit: I figured it out the shopping list just works differently than I thought
After using this mod in CMS2018 I wish CMS2021 would highlight the part of the original car when building your workorder car back up instead of having it select your best piece first, any chance you could add that feature to a CMS2021 mod? Either way, great work on this mod, was very useful.
Only issues I have is the Fuel tester is using the Compression tester's sounds (small issue), also when filling the engine with oil "or check-ing the dipstick" when you try to exit it snaps back to the engine and sometimes can't exit if you press the wrong key for example TAB will bug it out and be stuck (may or may not be from this). I usually hit ESC and seems to be ok.
EDIT: Turning off Examine Part Pop-ups fixes the sound bug. (Usually the engine snap issue only occurs when checking dipstick after refilling oil.)
15 comments
- The mod now gives you the option to keep all garage facility doors open or closed at all times.
- Pressing Ctrl+1 activates the nearest lifter with a car occupied. Ctrl+1 raises the car, and Ctrl+2 lowers the car.
- You can swap cars between lifters just like in CMS 2021 (This is still experimental so be wary of bugs).
- When you hover over a piston to check its condition, the mod shows you the condition of both the piston and the piston ring attached to it, if you press X the piston gets added to the shopping list, and if you hold X the piston ring gets added to the shopping list.
- Fixed a bug where a new game update effectively disables the mod's functions.
- Improved part list sorting.
- General Bug Fixes.
Thank you for your feedback and let me know what you'd like to see implemented next.- Eravonic
If not then can you please add file location for manual installation instructions
Edit: Pressing T lets you use tablet when working on car in Vanilla
Doesn't let you see inventory sometimes tho
cheers
Either way, great work on this mod, was very useful.
Only issues I have is the Fuel tester is using the Compression tester's sounds (small issue), also when filling the engine with oil "or check-ing the dipstick" when you try to exit it snaps back to the engine and sometimes can't exit if you press the wrong key for example TAB will bug it out and be stuck (may or may not be from this). I usually hit ESC and seems to be ok.
EDIT: Turning off Examine Part Pop-ups fixes the sound bug. (Usually the engine snap issue only occurs when checking dipstick after refilling oil.)
I am using the Unity Mod Manager method.