Hi, unfortunately I can't unpack the archive Sharp Corners of the Earth-1-0-9-1579858785.zip. It says that an unexpected error occurred while unpacking some files. I used Windows 10's built-in zip archiver to unpack it
The decals in the crypt under the church are still broken. Are you not going to fix them? There are also problems with black borders on the ground around the bus in the Innsmouth level.
Hey man, thank you. This mod is great. I just wan to feedback about something. Under the church there is a problem about decals. The screenshot is below.
Glad you like it! When you talking about soft shadows in the Nvidia inspector, do you mean Ambient Occlusion(HBAO)? I've approved your screenshots, but they did not appear yet, maybe it needs some time.
ReShade handles the Ambient Occlusion quite nicely with no performance issues It also takes care of the AA using a combination of SMAA and FXAA techniques
I have the in-game engine AA disabled via the initial Launcher/Registry settings
Nvidia Inspector's AA tends to get along rather nicely with ReShade's settings when it is set to 'Enhance the application setting' using 32xS [ combined: 2x2 SS + 8x MS] Transparency Multisampling is also Enabled, as is 8x Sparse Grid Supersampling Antialiasing Gamma Correction + Antialiasing Line Gamma are both switched on
As can be seen in the Screenshots, the overall effect tends to be rather Analogue
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There are also problems with black borders on the ground around the bus in the Innsmouth level.
Edit: Just used another extractor and it worked fine
The upgraded Visuals truly make another playthrough well worthwhile
Combined with the latest ReShade 4.5.3 and the right preset ... very nice
Enabling soft shadows using Nvidia Inspector's capabilities also helps
I have added some Screenshot Images to the Gallery to demonstrate ...
I've approved your screenshots, but they did not appear yet, maybe it needs some time.
It also takes care of the AA using a combination of SMAA and FXAA techniques
I have the in-game engine AA disabled via the initial Launcher/Registry settings
Nvidia Inspector's AA tends to get along rather nicely with ReShade's settings when
it is set to 'Enhance the application setting' using 32xS [ combined: 2x2 SS + 8x MS]
Transparency Multisampling is also Enabled, as is 8x Sparse Grid Supersampling
Antialiasing Gamma Correction + Antialiasing Line Gamma are both switched on
As can be seen in the Screenshots, the overall effect tends to be rather Analogue