In my environment, I have confirmed that it works even with v1.0.4.(Mod version is v1.1.2) If there is a possibility, it seems that the BepInEx environment is different. I installed the following Windows x64 environment.Try this.
Sorry for the late reply. In my environment, I have confirmed that it works even with v1.0.4.(Mod version is v1.1.2) If there is a possibility, it seems that the BepInEx environment is different. I installed the following Windows x64 environment.Try this.
Thank you for finding the bug. After investigating, it seems that even if you change the costume only in the after scene, it is forcibly overwritten. I tried to fix it, but it is difficult because the part of the program in question cannot be accessed from outside. We are sorry, but it is currently difficult to implement as a function, so we will remove it in a version update.
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If there is a possibility, it seems that the BepInEx environment is different.
I installed the following Windows x64 environment.Try this.
BepInEx-Unity.Mono-win-x64-6.0.0-be.688+4901521.zip
In my environment, I have confirmed that it works even with v1.0.4.(Mod version is v1.1.2)
If there is a possibility, it seems that the BepInEx environment is different.
I installed the following Windows x64 environment.Try this.
BepInEx-Unity.Mono-win-x64-6.0.0-be.688+4901521.zip
I have uploaded v1.1.2 with the GUI height adjusted.
Please try this.
Everything else can be changed. Is it a bug?
After investigating, it seems that even if you change the costume only in the after scene, it is forcibly overwritten.
I tried to fix it, but it is difficult because the part of the program in question cannot be accessed from outside.
We are sorry, but it is currently difficult to implement as a function, so we will remove it in a version update.
UIを非表示にすることはできますか?
The mod description says “extra mode”, what does this mean?I do not know of any such game mode.
Sorry,I understand what you mean.