it may be related to your resolution. when i made this i was using 2560x1440, so using another resolution might break it. i probably wont update/fix this since it was a pain in the ass to make. sorry about that. also you shouldnt need the sdk for the hud since its a hotfix mod. hope this helps
The pak only changes the viewmodels. To remove the crosshair you can use the pak version + the hotfix. The pak version fixes a bug when you melee so it's best to use it
Ohw, it's a shame for me, your mod looks so nice but unfortunately, I have an ultrawide screen set in 3440x1440 and the map is over the health and shield bars.
Also, both are in the middle left of the screen and not in the left corner. Sad but I kinda expected such issues.
If you open the file in a text editor, you can mess around with the offset values of all the hud elements. its super boring and takes a while each time you change something because after you save the file you have to back out to the title screen and load back in to see what changed and by how much. If you only want the viewmodel changes then you can simply delete all the entries below "Bobbers HUD Changes" and save the file.
Handy tips, minimap and quest tracker were a little off the edges at 2560x1440. Adjusted minimapContainer,Offset,0,,(x=-2700.0,y=1250.0) to literally that and missionTracker,Offset,0,,(x=-2000.0,y=-300.0) and seems to be right on. Though I did have to totally quit the game between changes they seemed to not apply with just quitting to menu and reloading got there eventually lol. Stuff like this would be handy in the main description for sure.
Edited; Forgot to mention this is running it with Balands
Since the viewmodels are now in .pak format, i dont know how to edit them. but here is a github link for the old version which is just a hotfix mod. it includes both the hud and viewmodels so just delete the bottom hud part. then you just edit the x,y,z values and see what works for you. its pretty tedious tho since you have to basicly completely back out of the main menu and load back in to see any change. hope this helps!
It worked but the crosshair seems to be missing, I think its because it conflicts with the Smaller hud thats included in Balands. Do you know how to fix it? EDIT: Nevermind got it to work! The problem was I was using the github version which had the no crosshair + viewmodels in one pack. Downloading this nexus version fixed it for me. Great mod btw!
Yeah the Github version still has the HUD and Viewmodel changes combined with the crosshair being off by default. But im glad you figured it out and am happy you like the mod!
25 comments
i probably wont update/fix this since it was a pain in the ass to make. sorry about that.
also you shouldnt need the sdk for the hud since its a hotfix mod.
hope this helps
The pak version fixes a bug when you melee so it's best to use it
Also, both are in the middle left of the screen and not in the left corner.
Sad but I kinda expected such issues.
If you only want the viewmodel changes then you can simply delete all the entries below "Bobbers HUD Changes" and save the file.
between changes they seemed to not apply with just quitting to menu and reloading got there eventually lol. Stuff like this would be handy in
the main description for sure.
Edited; Forgot to mention this is running it with Balands
Great mod!
Any value above "70" just not work.
SparkPatchEntry,(1,2,0,),/Game/UI/HUD/UIData_HUDLayout_Character.UIData_HUDLayout_Character,minimapContainer,Scale,0,,(x=70.0,y=70.0)
*Edit: Solved