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Our Lord And Savior Gabe Newell - OB4MA

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OB4MA

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About this mod

Farm specific gear from unique enemies by spawning near to them. Each base game region has one or more options available to allow you to change your spawn to be near a unique enemy.

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Permissions and credits
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PRACTICALLY ALL MODS WILL NOT WORK AS OF 2020 UNLESS YOU PUT THE FILE THAT YOU EXECUTE INTO "OFFLINE" MODE VIA THE BOTTOM LEFT OF BLCMM.  THIS DOES NOT PREVENT MATCHMAKING, RATHER IT IS A METHOD TO FIX MODS NOT WORKING DUE TO SOME UNINTENTIONAL CHANGES TO BL2 FROM GEARBOX.



ALL OF MY MODS WILL NOT WORK IF YOU DO NOT HEX EDIT YOUR GAME AGAIN IF YOU
HAVE NOT PLAYED SINCE THE FIGHT FOR SANCTUARY DLC OR THE UHD GRAPHICS
UPDATE!

DO NOT USE BLCMM TO HEX EDIT YOUR GAME, BUT USE IT FOR EVERYTHING ELSE!

THE "UHD" UPDATE CHANGED THE EXE SO YOU WILL HAVE TO USE THE FOLLOWING TO
HEX EDIT IT FOR THE CONSOLE AFTER VERIFYING YOUR FILES VIA STEAM:


https://www.nexusmods.com/borderlands2/mods/54

IF YOUR GAME REFUSES TO ACTUALLY START, LOOK FOR "ddraw.dll" IN YOUR WIN32
FOLDER IN YOUR BL2 BINARIES DIRECTORY, THEN DELETE IT.




THIS MOD MUST BE MERGED IN BLCMM TO BE USED CORRECTLY!
OFFICIAL DOWNLOAD FOR THE TOOL IS AS FOLLOWS
:
https://www.nexusmods.com/borderlands2/mods/61



Updated to Version 2.0
Now has full support for Mr. Torgue's Campaign of Carnage and Sir Hammerlock's Big Game Hunt.

I have created some new mods to co-inside with this mod!


Arena Overhauls
This update has finished the arena overhauls and made them work properly with the available fast travel locations.  I, however, did not make the normal exit doors return you to Sanctuary or the like.
It also makes some windows that are used for shooting actually able to be shot through with bullets, grenades, rockets and maybe even abilities (Magic Slaughter), fixed some rotation and location issues, made the quests repeatable for those not using UCP, and I tried my hand at making some more diverse vending machine positioning.


Blocking Door Removal
Allows you to remove doors or whatever that would normally prevent players who died from re-entering an arena for a specific boss.
Here are some examples: the Hyperius Gate no longer exists so dead allies can rejoin the fight, the Bandit Slaughter Gates no longer exist so friends can rejoin the arena, Digistruct Peak can now open all of the gates throughout the map if everyone dies.


Better Digistruct Peak Progression
This mod adds 16 new chests along the progression route of Digistruct Peak that have guaranteed purple or e-tech loot.
I made two chests spawn at the very beginning so that players won't be strapped for new gear to help get their next Overpower Level.
Each chest has a waypoint/icon on the map with a description to tell you what it is.
The chests also automatically open if you come near.
Does not interfere with pre-existing Digistruct Peak chests from the switches in any manner.


Test
Plain and simple, it is what it says.  I wrote a small mod that adds
additional Fast Travel Stations or player Banks/Vaults to Washburne
Refinery and Pyro Pete's Bar.  Due to how it works, I don't want to do
it for every region unless it is found to be really useful.  So, feel
free to leave some feedback for it.




GENERAL OVERVIEW

I wrote this mod in mind to help people legitimately farm unique items in
Borderlands 2, it simply shortens what you would normally do "legitimately".



This mod supports all of the UCP and Vanilla drop tables and locations by offering the ability to spawn next to, or very closely to a specific enemy in a specific region that drops a specific item that you may want.
This works in co-op as well.
I adjusted the rotation to face the general enemy location for most zones.
This can save you hours upon hours of traveling and walking.




In no way does it modify the drop rates of any items.
It simply moves the Fast Travel Station per region to be near a unique enemy that can drop good loot (if applicable) and changes the
player spawn/respawn point to be nearby as well.

All you have to do is customize the file to select where you want to spawn (only one area can be selected per region), then boot up the game, execute the mod or your modlist that includes this mod, and then use the Fast Travel Station to teleport to the modified region, and boom, you are near to whatever you chose to be.

It also alters some Fast Travel Zones that were normally hidden/redundant to be used to go to locations such
as arenas or Southern Shelf Bay.

Some areas such as Terramorphous Peak (summon horn) and the Winged Storm (summon pillar) can have different
spawn zones.

Terramorphous Peak also respawns players at the top area where you would jump down to go to the summon horn, and moves the
vending machines to be nearby.

Some mods are included by other mod writers to improve the farming experience.
If you are truly against any mods for spawn chances of an enemy type you can simply click a box next to Hemaxhu's
More Chubbies mod to disable it.  The chances are still incredibly rare, so it is not unfair in my opinion.

I would recommend watching the video to give you an idea of how it works.
It can be fully customized (albeit one option) per map.



If you need help with specifics, feel free to join our public community Discord server!  I'm usually available to help.
Borderlands 2 Modding