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Created by
Nyan Christofer and Rynax15Uploaded by
Want1cecreaMVirus scan
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Activity logs
This page was last updated on 24 February 2025, 7:23PM
- Changelogs
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Version wave 9
- - Introducing laser type weapons: Good touch, Bad touch, Crit and Omen
- - Introducing sonic type weapon: Octo (Dub).
- - Reworking all Tediore Unique/Legendary/Seraph weapons.
- - Fixed Sentry skill level 5 bonus deleting enemy hp instead of 10%. (Thanks to dwenzy for pointing this out)
- - Buffed La Prostitutée damage by 20%.
- - Dog shotgun now uses effect of Bane smg.
- - Bane smg now has a brand new effect. It regens all your ammo and grenade at the cost of making you vulnerable to all attacks.
- Introducing Wave 10 beta update (by Rynax15)
- + Maliwan weapons now always deal dual elemental damage (For more detail, please check the readme.txt)
- + Rebalanced E-tech weapon line and Torgue AR barrels.
- + Reworked Godfinger.
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Version wave 5
- - Corrosive DoT effect won't be as crazy as the previous patch. Now it is more balanced. Each corrosive application on enemy now only give you +7% more DoT damage from other elements (with 8 seconds base corrosive duration, the damage could reach up to 60%)
- - Shock DoT no longer stunts enemy (for sake of balancing and helping players deal crit damage easier). Each shock application will now increase your crit damage by 5%.
- - Buffed Shock DoT duration from 4s > 7s.
- - Non element guns now deal 15% more crit damage than elemental counterparts. Also money gives non element gun more damage, at 99 million, it will increase your damage up to ~64%.
- - Gemstone snipers reworked (Credit goes to Exotic, together Randi Dominguez, they developed the idea for new gemstone snipers)
- - Reworked gemstone Tediore SMG to buff your grenade stats.
- Improved Maliwan weapon parts. They now give you better stats and grenade DOT damage and chance.
- - Reduced cost of rocket launcher ammo by 20%.
- - Fixed golden chest favors gemstone pistols more than other gemstone weapon types.
- - Finally fixed Hyperion parts recoil. They should give proper recoil reduction now. (And of course, all thanks to Zeta for pointing this issue out)
- - Fixed La Prostitutée bad recoil. It should now be one of the most accurate SMG in the game now.
- - Revert UVHM scale back to UCP balance (I need more time to develop new scaling for UVHM)
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Version wave 2
- - Gemstone weapon reworked.
- - New elemental rework system.
- - Integrate new fast travel and faster chest opening features from Reborn. (With Kumakobi's permission)
- - Made Jakobs' AR now fires automatically instead of click click click. (Credit to Kumakobi)
- - Buffed Dahl's burst fire.
- - Buffed Dahl's weapon parts double shot chance. All from 10% -> 15%.
- - Buffed Dalh's spinny barrel.
- - Removed health gate protection time reduction in the previous patch.
- - Made enemy respawn every 10 minutes so you don't feel lonely on the battlefield.
- - Buffed bandit e-tech smg.
- - Added Darwin and Bane into legendary weapon pool.
- - Golden chest costs 35 eridium to open with a chance to get E-tech, gemstone or legendary weapons.
- - Replaced Deliverance and Yellow Jacket with Newfoundland and Electrum.
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Version V1.32 wave 1
- - Remove attributeslotupgrades code for weapon parts. (Thank you Zeta)
- - Fixed Bandit's weapons being way too weak. (Thanks to Lalaya for pointing this out)
- - Rebalanced E-tech AR. It deals 25% less damage. (Exotic's suggestion)
- - Improved E-tech SMG. The bullet can now pierce through enemy and continue to ricochet up to 10 times.
- - Separated mods for easier access. You can now choose to either use all 3 mods combined, or Axton/weapon mod only. (Players' request)
- - Rebalanced Axton's lvl 5 Onslaught bonus. 20% -> 15% fire rate, 25% -> 20% recoil reduction.
- - Rebalanced Axton's Assault. 6% -> 5% everything.
- - Reduced health gate protection time. (This is very controversial. If you want to reverse this, I will update it on the next patch)
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Version BETA
- MIX N MATCH WEAPON PACK: (WP.txt file):
- Bandit: The higher the mag, the more damage you deal. +~0.167% weapon damage per bullet (Doesn't decrease damage as you empty your mag)
- + Grip: +20% mag size.
- + Stock: +~0.344 damage per bullet.
- + Barrel: +10% mag size and +~118% damage per bullet.
- + Sight: + 5% mag size, improve spread by 10% when ADS.
- Dahl: Has 15% chance to fire twice in a row.
- + Grip: +20% recoil reduction and 7.5% double shot chance.
- + Stock: +20% ADS recoil and 7.5% double shot chance.
- + Barrel: +10% recoil / +10% ADS recoil / 5% double shot chance.
- + Sight: +5% recoil reduction, improve burst delay by 10%.
- Hyperion: When ADS provides an invisible shield that blocks 35% bullet damage taken and has 25% chance to reflect bullet.
- + Grip: + 20% Accuracy / 5% Fire Rate & Crit / ADS Shield: -15% bullet damage taken, +15% weapon damage.
- + Stock: + 20% Bullet speed /10% Fire Rate & 5% Crit / ADS Shield: -25% bullet damage taken, 35% chance to reflect bullet.
- + Barrel: +10% Acc & Bullet speed / 3% Fire Rate & Crit / ADS Shield: -15% bullet damage taken, +10% weapon damage, 20% chance to reflect bullet.
- + Sight: +10% bullet speed, improves max accuracy by 10%. (Make your crosshair smaller. This means it helps Hyperion weapons to reach max accuracy faster)
- Jakobs: +15% crit damage and 25% chance to bypass enemy shield. (PostAdd Crit added on top of all crit bonuses) (bypassing enemy shield was inspired from BL2.5)
- + Grip: +20% critical damage.
- + Stock: +20% chance to bypass enemy shield and deals 20% more damage to slagged enemy.
- + Barrel: +10% crit damage and +10% chance to bypass enemy shield.
- + Sight: +5% crit damage.
- Torgue: Improve grenade damage, blast radius and delay by 10%.
- + Grip: +15% weapon damage.
- + Stock: +20% melee and explosive damage.
- + Barrel: +10% weapon, melee and explosive damage.
- + Sight: +5% weapon damage.
- Vladof: The faster you move, the higher the weapon damage. (It seems that every 10% increase movement speed gives ~5% more weapon damage. Just simply increase movement speed will increase damage. You don't have to run to deal more damage.)
- + Grip: +20% fire rate and burst fire rate.
- + Stock: +20% movement, ADS & swap speed and +30% spin up speed (for minigun barrel guns).
- + Barrel: +10% Fire rate, movement, ADS & swap speed. (Minigun barrel hasn't been changed and still has vanilla effect)
- + Sight: +5% fire rate and +5% movement speed.
- Tediore: Has passive bullet regeneration. Rocket launcher has the slowest regen rate ~30 sec for 1 rocket (idea inspired from BL Reborn mod)
- + Grip: +20% reload speed.
- + Stock: +20% grenade & rocket damage.
- + Barrel: +10% reload speed and grenade damage.
- + Sight: +5% reload speed and +5% explosive damage.
- Maliwan: -25% elemental damage taken.
- + Grip: +20% DOT chance and a flat 4% DOT chance.
- + Stock: +20% DOT damage and a flat +2% DOT chance.
- + Barrel: +10% DOT chance & damage / +2.5% flat DOT chance.
- + Sight: +10% DOT damage.
- NOTE: Assault Rifle Torgue barrel and Vladof minigun Barrel haven't been changed and still use vanilla effect. Most sights have reduced zoom now, only sniper rifle and rocket launcher are untouched.
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Version 1.42
- AXTON THE WAR MACHINE V1.42 (WM.txt file):
- + Fixed Shield up skill decreases Axton's shield. (Thanks to Erofix)
- + Fixed Power up skill sometimes decreases Axton's weapon and melee damage.
- + Improved Overload ammo regen. (Suggested by Charlie Fenderson) (2x the number in the code)
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Version 1.41
- AXTON THE WAR MACHINE V1.41:
- + Fixed grenadier com faulty grenade blast radius. (Thanks to a1962129403 for finding this bug)
- + Grenadier com now won't display grenade blast radius and fuse time stats anymore to avoid confusion. Instead it will have hidden stats (Grenade blast radius up to 33%, grenade fuse time up to -146%)
- NEW WEAPON MOD PACK (WP.txt file):
- + Reworked Storm sniper: It now deals very powerful elemental damage.
- + Reworked Sloth sniper: Pitchfork sniper on crack. (Credit to Dave on GitHub for his skin partern)
- + Reworked Veruc assault rifle: Fast burst fire when zoom in with decent crit damage.
- + Replaced Scorpio assault rifle with Darwin (credit to Coleby for the base code + skin of this weapon): Deals adaptive elemental damage based on enemy weaknesses. Zoom in will turn this weapon into a sniper which consumes 5 ammo per shot with 700% increased damage.
- + Reworked seeker (credit to FFYL modpack for the base code): Improve weapon projectile tracking target. Each seraph crystal will increase this weapon damage by 0.14%.
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Version 1.3
- - Crisis Management stack cooldown 0.2s -> 0.15s. Shields regen 0.12% -> 0.1%, shields max value restore 5% -> 3%.
- - Grit skill now has 2 versions for you to choose. 1 is default ver which was the improved version of the older one, and the other is the stacking version.
- - Fixed Terra COM lvl 6 turret bullet heals enemy.
- - Buffed E-tech weapon damage.
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- Author's activity
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February 2025
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24 Feb 2025, 7:23PM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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24 Feb 2025, 7:19PM | Action by: Want1cecreaM
File added
'More shield rework and QoL [version 18.1]'
December 2024
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12 Dec 2024, 1:30PM | Action by: Want1cecreaM
Mod image added
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12 Dec 2024, 1:29PM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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12 Dec 2024, 1:28PM | Action by: Want1cecreaM
File added
'Christmas comes early [version 18]'
November 2024
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19 Nov 2024, 4:25PM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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19 Nov 2024, 4:25PM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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19 Nov 2024, 4:21PM | Action by: Want1cecreaM
File added
'Krieg The Hellborn [version 17]'
September 2024
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28 Sep 2024, 6:47AM | Action by: Want1cecreaM
Attribute change
'Name changed to \'War Machine (Coop compatible)\'.
Summary changed.'
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28 Sep 2024, 6:46AM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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28 Sep 2024, 6:43AM | Action by: Want1cecreaM
Attribute change
'Name changed to \'War Machine\'.'
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28 Sep 2024, 6:32AM | Action by: Want1cecreaM
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'Update 16 - War Machine Definitive Edition [version 16]'
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28 Sep 2024, 6:24AM | Action by: Want1cecreaM
Attribute change
'Summary changed.
Description changed.'
May 2024
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01 May 2024, 10:39AM | Action by: Want1cecreaM
Attribute change
'Description changed.'
April 2024
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30 Apr 2024, 8:27AM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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30 Apr 2024, 8:17AM | Action by: Want1cecreaM
File added
'Update 15 - Gaige The Stormbringer [version 15]'
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06 Apr 2024, 7:59AM | Action by: Want1cecreaM
Attribute change
'Description changed.'
March 2024
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12 Mar 2024, 6:40AM | Action by: Want1cecreaM
File added
'Emergency update [version 14.9.1]'
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09 Mar 2024, 12:06PM | Action by: Want1cecreaM
Attribute change
'Description changed.'
February 2024
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24 Feb 2024, 12:19PM | Action by: Want1cecreaM
Attribute change
'Description changed.'
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May 2025
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