This page was last updated on 25 February 2020, 7:31PM
Changelogs
Version 1.5
I added an option to allow for the minimap and player map to get the entire map's worth of special containers to mark, which means that as soon as you spawn, your minimap and map will get populated with every special container marking regardless of distance. This was about 14000 lines of code to do, so it absolutely inflated the file size of the mod and can cause negative impacts on performance due to so many objects remaining rendered in large maps such as Sawtooth Cauldron.
I added another option that you can switch between for the descriptions and headers of objects that can contain Loot Midgets. One option will contain my custom headers and descriptions that were not obvious as to what they were. The other option is exact and will say something like "Midget Shit Shack" as the header with the description of "May contain a Midget".
I organized some of the categories to be more obvious as to what category has multiple options to mark and what does not, so hopefully that'll ease confusion.
I added more information in regards to how this works in multiplayer after I had a friend test this new version with me.