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v1.8.2:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.
Ported new changes that were added from Battles 6.22.

v1.8.1:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.
Ported new changes that were added from Battles 6.21.

v1.8:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.
Ported new changes that were added from Battles 6.20.1.

---New Features---
Added a new tower!
- Saboteur Monkey | Replaces Supply Drop Plane
-- Primarily sabotages the opponent's side, similar to Cobra Monkey; low damage and expensive
NOTE: using these new towers will require you to use Cheat Engine, if you want to take it to the next level with your loadout!
*Same thing with Track Powers but they can be properly placed (See Bugfixes)
Added 8 new cards for Card Battles! Here's the cards found below:
- Cobra Monkey | Tier 1-0
- Cobra Monkey | Tier 2-1
- Cobra Monkey | Tier 1-3
- Cobra Monkey | Tier 4-2
- Saboteur Monkey | Tier 0-1
- Saboteur Monkey | Tier 2-0
- Saboteur Monkey | Tier 3-0
- Saboteur Monkey | Tier 2-4

---General Changes---
You can now use the Pineapple Launcher, Saboteur Monkey and Blooncineration in Sandbox Mode!
- They are found in the "Towers" filter under "Powers" with mildly different icons.

---Balance Changes---
Dart Monkey:
- 3-x spike-o-pult:
-- pierce 40 -> 30
-- pierce cap explosion radius 45 -> 55
-- pierce cap explosion pierce 4 -> 10
- 4-x juggernaut:
-- pierce 60 -> 40
-- pierce cap explosion radius 60 -> 75
-- pierce cap explosion pierce 10 -> 20
"The pierce cap explosion is the weakest for the Spike-o-pult in general. We've exchanged some of its base pierce for a much potent explosion so it can feel a big urge in your defensive setup. Juggernaut has been slightly tweaked as it was a fairly strong upgrade."

Tack Shooter:
- 3-x tack sprayer:
-- *ported balance change from 6.20
-- $750 -> $800
- 4-x ring of fire: $3k -> $3.3k
"Tack has been overperforming for a while now and we have decided to nerf the top path as it provided too much utility in comparison to the right path upgrades."

Boomerang Thrower:
- 0-0 base: secondary boomerang pierce 3 -> 2
- 1-x multitarget: secondary boomerang pierce 7 -> 4
- 2-x glaive thrower: secondary boomerang pierce 12 -> 7
- 3-x glaive ricochet: secondary boomerang bounce pierce 100 -> 50
- x-3 bionic boomerang: $2k -> $2.1k
"Boomerang was one of the strongest towers for a very long time mainly due to how versatile it was in every scenario. The secondary shot was the main power carry, and its pierce has been toned down significantly at most tiers to even it out with other crowd control towers."

Bomb Shooter:
- 0-0 base: visual range fixed; bonus range increase 2x -> 1.6x
- 1-x extra range: range increase +20 -> +30
- x-2 missile launcher: range increase +5 -> +10
"Bomb Shooter became more of a sniper due to the Double Range passive trait, so it has been brought down to a more appropriate balance level to tone down MOAB Assassin spam late game. The range stats of some upgrades were also slightly tweaked to even the Double Range nerf."

Ninja Monkey:
- 0-0 base: the shadow double is now activated using its ability instead of passively deploying.
"This change should make the shadow double more consistent and less prone to RNG."

Ice Tower:
- x-4 absolute zero: absolute zero permafrost effect 50% -> 45%
"To reduce overall lategame versatility we would slightly nerf the Ice Tower's ability so it matches the current vanilla state, while balancing lategame more."

Monkey Apprentice:
- 2-x lightning bolt: seeking bolt pierce 11 -> 17
- 3-x summon whirlwind:
-- $2.1k -> $2.25k
-- seeking bolt can also push bloons back on hit, including Lead Bloons.
- 4-x tempest tornado:
-- $4.2k -> $4.5k
-- seeking bolt pierce 11 -> 30 and attacks faster (3s -> 2.2s)
"Some general improvements to the seeking bolt attack to improve overall consistency and crosspath balance with the wizard, but to implement this we have slightly increased the prices of left path T3 and T4."

Mortar Tower:
- 0-0 base: stun only works for half the duration against Ceramic Bloons.
- 3-x bloon buster: stun duration 1s -> 1.5s
- 4-x the big one: stun duration 1s -> 2s
"Mortar's versatility against rushes was pretty inevitable, so to bring down some of its capabilities we have made ceramic bloons 50% immune to the main stuns, but this is brought back to the T3 and higher."

Monkey Village:
- 0-0 base: range 180 -> 160
- 4-x energy beacon: lightning eye range 225 -> 200
- x-3 MIB: range increase +37.5 -> +35
- x-4 call to arms:
-- range increase +37.5 -> +35
-- ability range 240 -> 220
"Monkey Village having this much range was kind of silly, so this is being brought down slightly to a degree as it felt like a free Global Beacon to buff all your towers within."

Monkey Sub:
- 3-x submerge and support: $1k -> $1.2k
- 4-x bloontonium reactor:
-- $2.7k -> $2.6k
-- unsubmerged dart damage 1 -> 2 (does not affect airburst!)
- x-3 ballistic missile: $1.75k -> $1.9k
- x-4 first strike capability:
-- ballistic missile base damage 4 -> 2
-- ballistic missile bonus ceramic and moab damage +8 -> +10
"Monkey Sub was one of the best towers for a while and we would like to see some nerfs impacting its usage due to its versatility. Bloontonium Reactor's unsubmerged damage is being increased to give more of a reason to unsubmerge as it was only used for that aspect."

Bloonchipper:
- 3-x/4-x: *ported balance changes from 6.20

Pineapple Launcher:
- x-4 M.O.A.P:
-- $7.5k -> $7.75k
-- ability cooldown 45s -> 50s
-- explosion pierce infinite -> 1,000
"The M.O.A.P ability on our newest tower did way too much as we thought, essentially a mini Ground Zero that takes up less footprint. We have slightly upped the price and the ability cooldown so you cannot spam it consistently for rushes, and added a pierce cap to the initial explosion."

Blooncineration:
- 0-0 base: $15k -> $12k
- 1-x increased accuracy: $1.5k -> $1.2k
- 2-x bigger blast: $3k -> $2.4k
- x-1 rapid reload: $3k -> $2k
- x-2 potent stuff: $5k -> $3.5k
- added tier 3 upgrades
"As our newest exclusive tower we would like to slightly tweak it by adding more upgrades, and reducing the prices of the more expensive upgrades it has currently."

Card Battles:
- Dart Monkey:
-- 0-0: $150 -> $175 [TOWER]
-- 0-0: $150 -> $175 [BLOON]
-- 0-0: eco amount 8 -> 12 [BLOON]
-- 1-2: $275 -> $325 [TOWER]
-- 1-2: $275 -> $325 [BLOON]
-- 1-2: eco amount 18 -> 22 [BLOON]
-- 0-3: $750 -> $900 [TOWER]
-- 0-3: $750 -> $900 [BLOON]
-- 0-3: eco amount 30 -> 36 [BLOON]
-- 0-3: card tier changed from Red -> Blue
-- 2-3: $1.25k -> $1.4k [TOWER]
-- 2-3: $1.25k -> $1.4k [BLOON]
-- 2-3: send amount 20 -> 24 [BLOON]
-- 4-0: $2.3k -> $2.4k [TOWER]
-- 2-4: $7.5k -> $8k [TOWER]
-- 2-4: $7.5k -> $8k [BLOON]
-- 2-4: eco penalty -300 -> -240 [BLOON]
- Tack Shooter:
-- 3-0: $1k -> $1.2k [TOWER]
-- 3-0: $500 -> $600 [BLOON]
-- 3-0: send amount 50 -> 60 [BLOON]
-- 3-0: eco amount 24 -> 30 [BLOON]
-- 4-0: $3k -> $3.4k [TOWER]
-- 4-0: $3k -> $3.4k [BLOON]
-- 4-0: send amount 11 -> 13 [BLOON]
- Monkey Ace:
-- 3-0: $2.6k -> $2.8k [TOWER]
-- 4-0: $14k -> $16k [TOWER]
- Monkey Apprentice:
-- 1-1: $500 -> $600 [TOWER]
-- 3-0: $3k -> $3.2k [TOWER]
-- 3-0: $3k -> $3.2k [BLOON]
-- 3-0: eco penalty -120 -> -110 [BLOON]
-- 3-0: card tier changed from Green -> Purple
- Sentry:
-- 0-4: $1.2k -> $1.1k [TOWER]
-- 0-4: $1.2k -> $1.1k [BLOON]
-- 0-4: send amount 120 -> 90 [BLOON]
-- 0-4: send interval 0.05s -> 0.06s [BLOON]
- Super Sentry:
-- 0-4: $2.4k -> $2.2k [TOWER]
-- 0-4: $2.4k -> $2.2k [BLOON]
-- 0-4: send amount 90 -> 80 [BLOON]
-- 0-4: send interval 0.05s -> 0.06s [BLOON]
- Pineapple Launcher:
-- 2-4: $7k -> $7.3k [TOWER]
-- 2-4: $7k -> $7.3k [BLOON]
-- 2-4: eco penalty -100 -> -80 [BLOON]
- Blooncineration:
-- 0-0: $12.5k -> $11.5k [TOWER]
-- 0-0: $12.5k -> $11.5k [BLOON]
-- 0-0: eco penalty -450 -> -600 [BLOON]
-- 2-2: $20k -> $17.5k [TOWER]
-- 2-2: $20k -> $17.5k [BLOON]
-- 2-2: eco penalty -750 -> -900 [BLOON]
-- 2-2: unlock round 22 -> 23 [BLOON]
"Some overall balancing tweaks especially for the newer battlecards, to help push this game mode to a better limit. We will eventually add more changes to Card Battles in the next update."

---Bug Fixes---
Fixed x-2 boat's camo providing ability being disabled when upgrading it.
Fixed some track powers having odd behaviour.

v1.7:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.
Ported new changes that were added from Battles 6.19.

v1.6:
---New Features---
Added 2 new towers!
- Pineapple Launcher | Replaces Exploding Pineapple
-- Launches pineapples at bloons, but will take some time to explode
- Blooncineration | Replaces Power
-- Launches superhot shells which excessively blooncinerates Bloons while also creating a wall of fire in selected position
NOTE: using these new towers will require you to use Cheat Engine, if you want to take it to the next level with your loadout!
*Same thing with Track Powers but they can be properly placed (See Bugfixes)
Added 8 new cards for Card Battles! Here's the cards found below:
- Even Better Bundles | Tier 0-0
- Spike Storm | Tier 0-0
- Exploding Pineapple | Tier 1-1
- Exploding Pineapple | Tier 2-2
- Exploding Pineapple | Tier 3-2
- Exploding Pineapple | Tier 2-4
- Blooncineration | Tier 0-0
- Blooncineration | Tier 2-2

---Bug Fixes---
Fixed track powers being unusable in assault matches

v1.5:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.

---Balance Changes---
Glue Gunner:
- 3-x Bloon Dissolver: track glue pierce increased from 1 -> 2
- 4-x Bloon Liquefier: track glue pierce increased from 1 -> 3

Sniper Monkey:
- 4-x Cripple MOAB: damage increased from 50 -> 60
- x-4 Supply Drop: price increased from $7.5k -> $7.8k

Bloonchipper:
- x-3 Triple Barrel: sucking speed +33%

Monkey Buccaneer:
- 4-1 Aircraft Carrier: having Fiery Grape Shot will replace the directional dart attack by a spread of 6 fiery grapes on newer planes

Spike Factory:
- 4-x Spiked Mines: Explosion Damage 5 -> 8

Monkey Ace:
- 1-x Rapid Fire: price increased from $600 -> $700
- 3-x Neva-Miss Targeting: price increased from $2.2k -> $2.4k

v1.4:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.

---Balance Changes---
Ice Tower:
- 4-x Debuffing Frost: debuff duration increased from 2.5s -> 3s

Dartling Gunner:
- x-3 Hydra Rocket Pods: price increased from $9k -> $10k
- x-4 Rocket Storm: price increased from $20k -> $22.5k

Cobra Monkey:
- 3-x Monkey Stim: now grants the Cobra +1 more damage
- 4-x Offensive Push: now grants the Cobra +2 more damage
- x-3 Finish Him!: now grants the Cobra +33% more atk speed

v1.3:
---Miscellaneous Changes---
Updated to the latest version of BTD Battles.
Added a new map associated with the new BTDB update.

---New Features---
Added 4 new cards for Card Battles! Here's the cards found below:
- Sentry | Tier 0-4
- Super Sentry | Tier 0-4
- Road Spikes | Tier 0-0
- Exploding Pineapple | Tier 0-0

---Balance Changes---
Tack Shooter:
- 2-x Even Faster Shooting: price increased from $360 -> $420
- 3-x Tack Sprayer: price increased from $690 -> $750

Boomerang Thrower:
- x-2 Glaive Thrower: price increased from $350 -> $400
- x-2 Red Hot Rangs: price increased from $225 -> $275
- x-3 Bionic Boomer: price increased from $1.9k -> $2k

Ice Tower:
(REWORK)
- 4-x: renamed to Debuffing Frost and price reduced from $6k -> $5k
- 4-x: no longer virally freezes Bloons, but instead bloons hit by the Ice takes +1 more damage from all sources for 2.5 seconds. Can be reapplied if the bloon is hit again by a 4-x Ice.

Glue Gunner:
- 0-0 Base: track glue duration reduced from 70s -> 10s. This was made to reduce the overall lag when spawning Track Glue from popped Bloons.
- 0-0 Base: fixed an issue where the Glue Gunner would fortuitously spawn Track Glue when bloons are right near the Glue Gunner
- x-4 Glue Striker: price increased from $2.8k -> $4k and affected bloons by the ability will take +1 more damage from all sources if they're glued for 15 seconds

Monkey Ace:
- Added most changes from the newest vanilla balances from 6.18
- 4-x Spectre: price reduced from $20k -> $19k

Super Monkey:
- Added most changes from the newest vanilla balances from 6.17 & 6.18
- 0-0 Base: price reduced from $2.5k -> $2.2k
- 4-x Vengeful Temple of the Monkey God: price increased from $100k -> $125k

Dartling Gunner:
- Added changes from the newest vanilla balances from 6.18
- x-3 Hydra Rocket Pods: price increased from $7.5k -> $9k
- x-4 Rocket Storm: price increased from $17.5k -> $20k

Mortar Monkey:
- x-2 Signal Flare: can set MOAB class bloons afire
- 4-2 The Big One: napalm DoT tick reduced from 0.5s -> 0.25s

Heli Pilot:
- Added changes from the newest vanilla balances from 6.18
- x-1 Bigger Jets: fixed an issue which caused the Heli to have reduced flight speed rather than increasing it

Cobra Monkey:
- Added changes from the newest vanilla balances from 6.18 (however, patchnotes from vanilla 6.18 incorrectly stated Heli Pilot instead of Cobra about the misdirection BFB cooldown change)

Bloonchipper:
- Added changes from the newest vanilla balances from 6.18

Monkey Sub:
- 3-x Submerge and Support: price increased from $900 -> $1k
- x-3 Ballistic Missile: attack range reduced from 1k -> 200 (meaning it doesn't have full map coverage anymore)

Tower Powers:
- Damage Boost: fixed an issue where DoT damage won't get increased by Damage Boost
- Camo Shred: can affect Regen Bloons, stunned Bloons will take +2 more extra damage from all sources

v1.2
---Miscellaneous Changes---
Updated to the latest version of Bloons TD Battles.

v1.1 First Content Update!
---New Features---
Added 4 new cards for Card Battles! Here's the cards found below:
- Sentry | Tier 0-0
- Super Sentry | Tier 0-0
- Sentry | Tier 0-3
- Super Sentry | Tier 0-3

---General Changes---
Slightly did some texture changes

---Balance Changes---
Dart Monkey:
- 3-x Spike-O-Pult: projectile speed increased from 385 -> 425
- 4-x Juggernaut: projectile speed increased from 560 -> 725

Sniper Monkey:
- x-4 Supply Drop: ability cash drops now always give $2,000 instead of $1,500-$2000 range
- x-4 Supply Drop: price increased from $7,000 -> $7,500

Boomerang Thrower:
- x-3 Bionic Boomer: price increased from $1,750 -> $1,900
- x-4 Turbocharge: price increased from $4,500 -> $4,700

Bomb Shooter:
- 0-0 base: Double Range passive ability now gives x2 bonus range instead of x1.5, but lasts indefinitely
- 2-4 MOAB Assassin: main attack bonus MOAB damage increased from 9 -> 14
- 2-4 MOAB Assassin: main attack now does +1 bonus damage to ceramics

Ninja Monkey:
- 0-0 base: Shadow Double spawn time reduced from 75s -> 60s

Ice Tower:
- 0-0 base: freeze duration increased from 1.43s -> 1.6s

Glue Gunner:
- 2-x Corrosive Glue: track glue is now corrosive, pops bloons every 2s when glued
- 3-x Bloon Dissolver: track glue now pops bloons every 0.5s when glued
- 4-x Bloon Liquefier: track glue now pops bloons every 0.1s when glued

Mortar Tower:
- x-4 Artillery Battery: +1 damage
- x-4 Artillery Battery: ability reworked to make it attack x4 faster for 10 seconds (just like in btd6)

Monkey Engineer:
- x-1 9-inch nails: this upgrade also gives Sentries +1 pierce
- x-1 9-inch nails: price increased from $550 -> $600
- x-3 Sprockets: super sentry fire rate increased from 0.06s -> 0.13s
- x-4 Overclock: overclocking farms also gives them +50% more cash for the duration
- x-4 Overclock: sentries also attack +50% faster, further
- x-4 Overclock: price increased from $5,200 -> $6,500

Heli Pilot:
- x-4 Support Chinook: Vital Supplies ability now drops both cash and live crates simultaneously (just like in btd6)
- x-4 Support Chinook: Vital Supplies ability cash crate money increased from $1,500-$2,000 range to $3,000

Monkey Sub:
- 3-x Submerge and Support: price increased from $750 -> $900
- 4-x Bloontonium Reactor: price decreased from $2,750 -> $2,700
- x-3 Ballistic Missile: +1 damage to child Bloons, bonus ceram/moab damage increased from 3 -> 4
- x-4 First Strike Capability: x2 ballistic missile damage

---Bug Fixes---
Fixed BADs being able to get sucked in by a Bloonchipper
Fixed BADs getting glued by Glue Gunners
Fixed 0-0 Glue Gunner gluing every single bloon type (including MOABs!)

v1.0-Release:
---New Features---
Good news everyone, the mod is now available to get on MediaFire & NexusMods!