Xin chào, bản mod rất hay, cảm ơn bạn rất nhiều, bạn có thể cho tôi biết bạn đã thay đổi mục nào trong tệp không, tôi cũng muốn điều chỉnh tỷ lệ rơi mảnh quái vật
Hi! I modified the manifestRate parameter in GemCategoryParam. However, these parameters only affect blood gems. I'm not sure which parameters you'd need to change for monster part drop rates.
This mod increases the drop rate chance for any enemy that already has a blood gem in their drop table. That means it won't work on enemies that don't have blood gems in their original drop list. And yes, if the enemy you kill has multiple gems in its drop table, it's possible to get several gems at once. In my testing, this mostly happens with bosses, minibosses, champions, or other special enemies.
There are no sound-related changes in the modifications I made to the gameparam.parambnd.dcx file. I used vanilla (unmodified) game files as the base for this mod, so I'm confident there are no unintended changes related to sound. However, if this mod is conflicting with other mods you may have installed, you can use the provided .csv file to merge the parameters manually.
There are no sound-related changes in the modifications I made to the gameparam.parambnd.dcx file. I used vanilla (unmodified) game files as the base for this mod, so I'm confident there are no unintended changes related to sound or visuals. However, if this mod is conflicting with other mods you may have installed, you can use the provided .csv file to merge the parameters manually. If you're using a mod like Bloodborne SFXR Visual FX RESTORATION 3.9 for Intel Crashless (aka Intel Fix) – 60fps Cutscene Fix by GazuNeveS to improve performance, there will be a conflict, since that mod also modifies the gameparam.parambnd.dcx file.
Hi! My mod affects every enemy that can drop Blood Gems in the main game and the DLC. For a full list of enemies that drop Blood Gems, you can check the corresponding sections on the Bloodborne Wiki (search for Blood Gem Drops in the Main Game and Blood Gem Drops in The Old Hunters Expansion)
To merge mods, you'll need Smithbox. You can find tutorials on YouTube to guide you through the process (sorry I can’t go into full detail here — I’m currently swamped with work and it’s a bit too long to explain from scratch). But here are a few tips:
When importing the values from my file, go to: Data → Import CSV → From file... → All fields. This will help prevent errors.
If the rows are highlighted in green afterward, it means the values were imported successfully. Don’t forget to use File → Save All Modified Params to save your changes.
After that, make sure to copy and replace your game files with the modified ones.
Be sure to back up your game files, just in case anything goes wrong (in this case, you only need to back up the gameparam.parambnd.dcx file).
Hope this helps! Let me know if you have any other questions.
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And yes, if the enemy you kill has multiple gems in its drop table, it's possible to get several gems at once. In my testing, this mostly happens with bosses, minibosses, champions, or other special enemies.
file. I used vanilla (unmodified) game files as the base for this mod, so I'm confident there are no unintended changes related to sound.
However, if this mod is conflicting with other mods you may have installed, you can use the provided .csv
file to merge the parameters manually.
file. I used vanilla (unmodified) game files as the base for this mod, so I'm confident there are no unintended changes related to sound or visuals.
However, if this mod is conflicting with other mods you may have installed, you can use the provided .csv
file to merge the parameters manually.
If you're using a mod like Bloodborne SFXR Visual FX RESTORATION 3.9 for Intel Crashless (aka Intel Fix) – 60fps Cutscene Fix by GazuNeveS to improve performance, there will be a conflict, since that mod also modifies the gameparam.parambnd.dcx
file.
My mod affects every enemy that can drop Blood Gems in the main game and the DLC.
For a full list of enemies that drop Blood Gems, you can check the corresponding sections on the Bloodborne Wiki (search for Blood Gem Drops in the Main Game and Blood Gem Drops in The Old Hunters Expansion)
To merge mods, you'll need Smithbox. You can find tutorials on YouTube to guide you through the process (sorry I can’t go into full detail here — I’m currently swamped with work and it’s a bit too long to explain from scratch).
But here are a few tips:
- When importing the values from my file, go to: Data → Import CSV → From file... → All fields. This will help prevent errors.
- If the rows are highlighted in green afterward, it means the values were imported successfully. Don’t forget to use File → Save All Modified Params to save your changes.
- After that, make sure to copy and replace your game files with the modified ones.
- Be sure to back up your game files, just in case anything goes wrong (in this case, you only need to back up the gameparam.parambnd.dcx file).
Hope this helps! Let me know if you have any other questions.