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About this mod
A collection of features, all of which can be individually enabled/disabled. Rematch Bosses. Stocked shop: start the game with any gear you want. Bonfire-like lamps: rest, warp to other lamps, level up, and upgrade weapons directly at lamps. Auto restock vials so farming is no longer required. And more!
- Requirements
- Permissions and credits
Installation:
Easiest method is using GoldHEN's AFR plugin. Install plugins by following the instructions on this page. FTP to your PS4, make sure the path "/data/GoldHEN/AFR" exists. Within this directory, create a folder with the name of your game version's Title ID (e.g. CUSA03173 or CUSA00900). Place the dvdroot_ps4 folder from my mod into the folder you just created and enjoy!
Compatibility Patcher:
This tool can merge the enhanced mod with other mods that also modify msg, param, and map files. Event script patching has been disabled temporarily while some issues are fixed. This means the randomizer is still not compatible for the time being.
Default Settings Tool:
This can be used to change which features are enabled by default for new characters (or characters that haven't been played with the mod yet).
Access the hidden mod menu by bowing to the doll before speaking with her. This allows you to enable or disable any of the features in this mod. The latest versions include an optional file to disable the gesture requirement for the mod menu.
The default settings for this mod can be permanently changed using the included BBEnhancementSettings tool. Settings changed with this tool will only affect new characters. This tool and the compatibility patcher were developed using and include SoulsFormats. Appreciation and credit to TKGP ♡ on the soulsmodding discord for creating SoulsFormats.
MOD FEATURES
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*NEW* Random Moon Cycles:
This feature is visual only. The Hunter's Dream, Central Yharnam, Cathedral Ward, Abandoned Old Workshop, Hemwick Charnel Lane, Old Yharnam, Yahar'gul, Hunter's Nightmare, and Fishing Hamlet should have a random moon phase when loading into those areas.
*NEW* Quick Warp to Boss:
This feature, much like Stakes of Marika in Elden Ring, seeks to eliminate long boss runbacks. Once you've encountered a boss, a new option will show in the warp menu at nearby lamps allowing you to quickly warp from the lamp directly to the boss. This option will be removed once the boss is defeated.
Enhanced Lamps:
- Adds a menu to all lamps that provide the functions listed below. These options, as well as the entire menu, can be toggled on or off in the hidden mod menu.
- Warp to (almost) any other activated lamp. Only exception is that it is not currently possible to warp from a chalice dungeon lamp to a lamp in a different chalice dungeon. Reawaken and warping within a dungeon works.
- Reawaken - rewarp to the current lamp. Respawns enemies and restores health.
- Chalice rituals in the warp menu. Full menu only available at non-chalice lamps. Within a chalice dungeon, you can now access the full menu for that current dungeon. It's possible to remove the chalice from the dungeon you are currently in. Doing so should immediately return you to the Hunter's Dream
- Level up
- Access the workshop to upgrade and repair weapons, change gems, and extract arcane haze.
- Change character runes
- Access the storage box
- Buy and sell from the echoes shop, buy from the insight shop, change messenger appearance, and access the stocked shop (if enabled)
- Change your character's appearance. Experimental feature. It's difficult to see the menu or your character, and face geometry doesn't seem to update until reload. Best use is switching between saved presets.
Rest at Lamps:
You can now "rest" at lamps, similar to bonfires or grace points. Enemies will de-agro as soon as you rest, and you'll be forced to reawaken once the lamp menu is closed. This means enemies will be respawned, but you'll be restocked. Be sure to check out the options for this feature.
Restock Blood Vials and Bullets:
Bullets and vials will be restocked every time you respawn, similar to estus or flasks. No more farming!
Prevent Lamp Deactivation:
Prevent Lamp Deactivation: Enable this to always allow warping to the following lamps: Oedon Chapel and Grand Cathedral during Eileen's quest events and Hypogean Gaol after Rom. Hypogean Gaol lamp will no longer break and can be used normally at any point in the game. Oedon Chapel and Grand Cathedral won't be usable until defeating the nearby opponent, however.
Boss Rematches:
Rematch any boss that you've already defeated at any time. Can be activated from that specific boss's lamp, or from the new Broken Lamp
located in the Hunter's Dream. Chalice dungeon bosses can only be rematched directly from their respective lamps. An insight will be
consumed every time a rematch is started, if you have any. More to come with this feature in the future. Added "distorted memories" feature preview. Simultaneously fight both phases of Gascoigne, Ludwig, or Orphan of Kos. This feature is very experimental and incomplete.
Stocked Shop:
Enable this feature to allow purchase of all weapons, spells, armors, chalices, ritual materials, and upgrade materials at the bath messengers for no cost at any point in the game. Includes bulk acquisition menu options for trick weapons, secondary weapons, armors, hunter's tools, chalices, chalice materials, and upgrade materials.
Unlocked Chalice Dungeon Lever Doors:
For those who only want to rush the bosses.
Auto New Game Plus:
Toggling this option off will prevent the game from starting new game plus immediately after defeating the final boss. Speak with the doll after completing the final boss for the option to begin new game+.
Minor Changes:
*[0.7]*
- All consumables should now automatically be restocked from storage when visiting the Hunter's Dream
- If you die during a boss rematch, your bloodstain will be moved to the lamp or to the rematch spawn point if auto-rematch is enabled. Doesn't
currently work in chalice dungeons
Fixes:
*[0.7]*
- Fixed issue that caused lamps to sometimes require two interactions before the menu would open
- Should no longer be possible to get stuck at a lamp when resting is enabled but the warp menu is disabled
- Fixed issues related to having restock option off (e.g. incorrect boss rematch spawn)
- Fixed stump messengers not being available
- Fixed distorted memories showing at broken lamp before encountering and defeating relevant boss
- Restored walls I accidentally deleted outside of Yahar'gul Chapel
- CUSA00900 lamp prompt is no longer ?ActionEventInfo?
- Unbroke the warp menu after previous update
- Fixed minor inconsistencies with resting and warping
- Unreversed "unlock chalice doors" option in settings tool
- Broken Lamp Maria option starts Maria fight instead of Orphan
- Can now warp to chalice dungeons from all lamps in Old Yharnam
- Rest now works at all Nightmare of Mensis lamps, Lumenwood Garden lamp, and Hunter's Nightmare lamp
- Rest animations corrected for the lamps in Hunter's Nightmare
- Unswapped warp points when resting at Hypogean Gaol and Advent Plaza lamps
- Unswapped warp points when resting at Logarius' Seat and Vileblood Queen's Chamber
- Minor tweaks to resting to make animations less redundant
- Improved loading speeds when using lamp warping in many areas. Especially in chalice dungeons when reawakening and warping within the dungeon.
- Deactivated lamps can no longer be warped to when prevent lamp deactivation feature is off
- Hypogean Gaol lamp can now be activated after being broken (only when prevent lamp deactivation is enabled)
- Character now rotates correctly towards the lamp when warping in chalice dungeons
Known issues:
- Chalice can be removed from within dungeon
- Stump messenger skin doesn't update when changed at lamps until reload
- Change appearance camera and background issues
- Doll's dialog doesn't update after defeating Gehrman (auto ng+ disabled)
- Prevent lamp deactivation is buggy