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rainmakerv2

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rainmakerv2

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148 comments

  1. TheComm9600
    TheComm9600
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    • 1 kudos
    A reddit user claimed that they got rid of vertex explosions by starting the game without the mod, customize the character and then activating the mod afterwards. Do you guys tried this? If yes, does it work? 
    1. zawarudo9262
      zawarudo9262
      • member
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      Tried it and thought it worked at first because the hair type and color as well as the eye color did not change, until i realized that the face proportions were all reset.
  2. flute136
    flute136
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    • 0 kudos
    im still getting the explosions with this mod
    1. AkinoPai
      AkinoPai
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      • 0 kudos
      me too buddy
    2. MrGrimSoul
      MrGrimSoul
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      • 0 kudos
      Found a fix?
    3. thechosenone1426
      thechosenone1426
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      Yeah me too, anyone found a fixyet??
  3. rynsart
    rynsart
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    is this still needed? i kinda just wanna make my own character. im tired of seeing the same basic face all the time.
    1. Agameron
      Agameron
      • supporter
      • 7 kudos
      Yes. It is still the only way to stop vertex explosions.
    2. Frightknight
      Frightknight
      • member
      • 1 kudos
      No longer needed if you dont mind a bit of stuttering with diegos shadps4 build (Full Souls branch)
  4. Abyssrunner
    Abyssrunner
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    For anyone still wondering, customization partly works, but character's face defaults to this (right one on a screenshot).
    Still no workarounds? Like, changing this default face to already customized one? Or maybe changing some headwear to match my character's face?
    Spoiler:  
    Show
    1. deathtoy92
      deathtoy92
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      You would need to use SmithBox and modify one of the default FaceParams to match what you want.

      Open Bloodborne and go to the character creator. Make note of some of the values the default face has that you will be using. Then make your adjustments and open SmithBox and FaceParam. Then find the default face that uses the values from the default you use in game, and modify it to fit your custom character. 
    2. jelihanull2
      jelihanull2
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      • 0 kudos
      have you tested this? because I'm not sure, and I think it'll cause vertex explosion regardless, as you'll use a customized character (custom values or something) since it is the one that causes it no?

      OP's character looks effing good T_T sadge that the emulator fcks this up
    3. IkariBrendo
      IkariBrendo
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      • 0 kudos
      A bit late but this mod is no longer required with Diegolix's build!
    4. rainmakerv2
      rainmakerv2
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      • 5 kudos
      The solution used by that build causes significant additional stutters for seemingly the vast majority of machines though
  5. Hammwell
    Hammwell
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    • 0 kudos
    Finally making this port playable :)
  6. AngusMacAskill
    AngusMacAskill
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    • 0 kudos
    Still getting vertex explosion on Charred set and Eileen when she's dying.
  7. BurningOrange12
    BurningOrange12
    • member
    • 0 kudos
    Thank you so much rainmakerv2 for this amazing mod. Works very well so far, the only vertex explosion I found is Eileen the Crow wounded at the top of the stairs outside the cathedral.
  8. eldenboy654165
    eldenboy654165
    • member
    • 0 kudos
    hi guys , just i want get shut that  do  i need special version of the emulator for mods or any version will work fine
    1. ErikLeifTheRed
      ErikLeifTheRed
      • supporter
      • 0 kudos
      any version works with mods. I recommend the diegolix full-souls branch of shadps4 since it fixes some visual effects such as cainhurst snowfall or the black particles when warping that aren't present in main branch
  9. limaosine
    limaosine
    • member
    • 0 kudos
    how do i install this mod alongside SFXR Tesselation mod?
  10. ivamaru
    ivamaru
    • member
    • 0 kudos
    The game works perfectly. No departures or artifacts. Thank you)))