I think I’ve figured out how these work. The lightsaber is a staff that fires the spell and when you use the spell it spawns a object in a zone that ignites the saber.
The mod works pretty well! However sometimes the lightsaber will kind of 'break' resulting in the blade no longer activating but the the colliders for some reason are still active. I've noticed that it will do this when your weapon is holstered and you spawn in a new area as well
ive notice this aswell, if you holster it unlit and draw it, the coliders are there, but then i cant re-imbue it so its permanently stuck like that until i load a new map.
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