A pair of ancient Dalgarian weapons able to be imbued with powerful crystal shards and splinters.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
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Other user's assetsThis author has not specified whether they have used assets from other authors or not
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This mod is inspired by what i personally think the Dalgarian people would've used as weapons and doesn't reflect anything coming in B&S 1.0
Every model in this mod was hand made by KorrTheBlacksmith, huge thanks to him he did an amazing job.
The Blade:
The large blade accepts crystal shards, the slots are placed vertically along the blade
Pressing the spell wheel button will split the blade into two one sided blades which can each hold a crystal shard
Holding both the split blade handles over one another will merge them back into the main blade
The Dagger:
The dagger accepts crystal splinters, the slots are placed around the guard.
The imbues are weaker due to the smaller size of the crystals
Bugs:
Unholstering a shard/splinter will leave the weapon imbued, this doesn't happen for me but multiple people have said it does for them.
Putting any of the weapons in your holder slots is bugged at the moment, which is why everything is inventory based now.
Imbues:
Fire Shard/Splinter - Typical fire imbue + damage over time
Ice Shard/Splinter - Freezes enemies for a short period of time
I will be adding more imbues and working on pre-existing ones, but that'll be after 1.0 has released as it's too much effort only to completely remake it once the update drops.
Everything in the mod goes in your inventory within its own custom "Valuables" category.