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HuJohner

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HuJohner

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170 comments

  1. HuJohner
    HuJohner
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    Get Access to the mod on mod.io
    I hear you. You want to be able to download the mod using the in-game mod manager. The reason I haven't uploaded to mod.io until now is that for every download on Nexus I get a small donation from Nexus. So I have decided to make the mods available on mod.io to people who downloaded the mod on Nexus, that way I still get my points and you get the convenience to have the access in-game.
    HOW TO:
    Step 1: Download the mod on Nexus (feel free to delete it afterwards)
    Step 2: Add a comment listing your mod.io user name (Yes this means you have to have the account linked on your headset)
    Step 3: Wait till you get the email titled "HuJohner has invited you to preview their mods!"
    Step 4: Click on the link and subscribe!
    Step 5: Open the game in your headset and go to the mods section. You should see the mod auto download

    EDIT: If you have skipped the email in the headset you can't use this unfortunately. Unless you contact mod.io support maybe they can help
  2. deandameme
    deandameme
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    I cant really find any arenas in crystal hunt only outposts does this have to do with anything?
  3. PhantomPurpose
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    I'm not sure if my extension is bugged or anything, and I have auto-update on, but I can't use the new stuff you've added to this mod wen trying to make a quest
    1. ArchCoyote11574
      ArchCoyote11574
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      why?!
    2. PhantomPurpose
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      It doesn't have the autofill when using the extension. When I type in "npc", it sets up everything I need for that npc to show up, but when I try to fill in "addcurrency" nothing happens
    3. HuJohner
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      I haven't updated the extension in a bit. When I find the time I will, but until then you can manually use the new stuff but auto complete won't work
    4. PhantomPurpose
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      Is there somewhere I can find how to use the new features? what would I type out instead of the autofill doing it for me?
    5. HuJohner
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      I think most of the new stuff is documented in the hackmd documentation
  4. WellPlaid
    WellPlaid
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    I'm not able to talk to any npc. on the map it shows me that there are several quest and npc on any given place, but I'm not able to interact with any. Here is my mod list:
    Adjustable Strength And Speed
    Automail Reforged
    Better Decaps and Nonfatal Dismember...
    Citadel Ambush.zip
    DaedricArmor
    DARKSISTERHOTD
    Desert Ranger Armor
    Folding Swords 1.0
    Half Swording and Support Grip
    HankY's Dark Souls Armor Pack
    HankY's Sauron's Armor
    H_AssassinsArsenal
    H_GiveMeSpace
    HJ_HelmetPack
    H_QuestFramework
    HJ_SheathFramework
    IBArmorCollection
    InquisitorWeaponPack
    Instant Telekinesis Lift
    JagerArmor
    Radiant Quest
    ReplacementArm
    SellSwordArms
    Smooth Pierce
    Sushin's Dragon Slayer
    Umbran Knight
    Yamato
    
  5. Dwarffffff
    Dwarffffff
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    Are you able to port this to nomad with the scripting update?
    1. HuJohner
      HuJohner
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      It’s proving to be very difficult. Many issues and haven’t got it working yet. But I am working on it
    2. Dwarffffff
      Dwarffffff
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      Thank you hujohner, you are a legend for trying
    3. ronnienexusfr
      ronnienexusfr
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      you are carrying nomad mods rn hujohner
    4. yesnem
      yesnem
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      Are you still trying?
    5. Emanthehbod
      Emanthehbod
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      would it be possible now?
  6. thatpandaguy
    thatpandaguy
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    Hello!

    I am interested in making a quest mod and am wondering if the video tutorial and the HackMD note are up to date. 

    Thank you!
  7. Aokiji123
    Aokiji123
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    Hey, I don't see the "Quests" game mode anywhere. Am I just looking in the wrong place or is the game bugging out for me?
    1. deadmou56933
      deadmou56933
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      i have the same issue
    2. HuJohner
      HuJohner
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      It was merged with Crystal Hunt
    3. jimbowhite1
      jimbowhite1
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      The npcs dont spawn anyway
  8. PhantomPurpose
    PhantomPurpose
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    Could you update your "BaS Modding" extension for visual studio code to include the new conditions you added in Version 2.0?
  9. JOEbidenSUCKS29
    JOEbidenSUCKS29
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    none of the npcs spawn
  10. RaydiantMods
    RaydiantMods
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    Will this ever be changed to where I can have an update to the mod while also saving quest progress? Just curious if it'd be done or if its even possible to do. It would just make things easier than making a whole new mod just for the sake of quest progress.

    Edit: Nevermind. 
  11. NotSleepsy
    NotSleepsy
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    Hey, I was wondering if in the future if (if it isn't already a feature) you can make it so you can do these quests wiith/in the sandbox mode.