About this mod
The last of four massive armor mods, aimed at overhauling the armor of Blade and Sorcery.
- Permissions and credits
- Changelogs
There's a new supplier on the market, y'know? Strange fellows arrived at the Citadel the other day; struck some kind of deal with the mercenaries and solders. They offered some new kind of armor, sturdier and more protective. What kind of fool would turn down such an offer?
Our armor vendors from the Citadel have released yet another set of plate armor: the Paladin set. Serving as an alternative to the Sentinel Set, this armor provides just as much, if not more, protection than its alternative.

On being asked for a comment, the following was said:
There's a lot more out there than you know, beyond the shores of Byeth and Eraden. Many civilizations and kingdoms, and many more ruins of failed kingdoms. We like to strike deals with these people, and take their excess armor off their hands once their wars have been fought and won... or lost. I won't give you details on where the armor comes from, that would ruin my confidentiality.




Now that the new set is up for grabs, the usual rush to secure it has already begun. Some of the knights fancy the new armor, while the fighters in the gladiator pits seem to fancy the leather sets. Word has come that an army is amassing in the North, which is being directly supplied by these mysterious vendors. No comment was given when questioned; are they purposely funding war? Answers have not been provided and intentions are unclear. Only one thing is now certain: there will be war, and it will not end quickly.

Additional Info
This armor set is the final part of a four-part armor overhaul. Contained within this mod is a new set of plate armor, with four different variations, as well as a variation for both males and females. In total, 8 new armor sets have been added, including Leather, Steel, Alloy, and a Special variant. Also included are four universal ornaments to add some flair to your armor, consisting of various horns to be worn on helms.
Alongside the new armor come integrated waves, built to seamlessly blend with the base game. Therefore, you'll see this armor set in arena waves, mixed waves, as well as found in the dungeon. In addition, there is a new option under 1v1 and a new wave category focusing on the armor.
Since this mod is the final one of the full pack, the only thing that's left is to combine the four armors into one mod: Medieval Armory. I plan to add more features to the full mod, including armor integration into existing factions, new factions, new ornaments, and some surprise features that I do not wish to spoil.
This mod has been a long time coming. I've spent countless hours working on Medieval Armory trying to get it just right and perfect for release. If you want to see future progress on Medieval Armory as well as take part in beta testing, be sure to join my modding server EmClear's Arsenal.
Be sure to check out my other big mods, like the Automail Combat Prosthesis, Bounty of Mandalore, Medieval Armory - Wanderer Set, Medieval Armory - Elite Set, and Medieval Armory - Sentinel Set. I am still hard at work making mods, and will hopefully provide much more content in the future.
Known Issues / Bugs
The preview icons for the book are wonky and somewhat see-through. Will be fixed in the final version of the mod.
That's all. Enjoy!