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Rooker - Sectix - Hawkloon

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SexyBluejay

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38 comments

  1. SexyBluejay
    SexyBluejay
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    Small problem introduced in 1.0.4, it seems the ball doors in the Dalgarian dungeons are now only usable with telekinesis....bit of a stupid change, but it means this mod makes the dungeons impossible to navigate unless you get a really lucky door-less seed. I'll be updating the mod soon and adding a (short) telekinesis version that lowers the range to essentially in your hand. it should be a decent workaround at least.

    Edit -  I added it, should let you finish Dalgarian dungeons now, albeit by opening the doors a bit slowly. I've still not yet accidentally picked anything up, and surely haven't flung anything, so it works the same!
  2. goodysp3cty
    goodysp3cty
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    dude thank you, i was looking up on reddit on ways to get rid of it since i like to use Assassins' Arsenal mod
    1. tungsten2411
      tungsten2411
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      something funny with the assasins arsenal mod with telekinesis is that you can grapple onto an enemy and push them away with telekinesis you can float around
  3. En1tropy
    En1tropy
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    You can literally just disable telekinesis with a mind crystal.
  4. Yashirow
    Yashirow
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    Hopping for the updated toggle version, great mod tho :)
  5. Mutunuzzz
    Mutunuzzz
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    thank you for updating it, this is a great mod that I cannot live without it.
    1. SexyBluejay
      SexyBluejay
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      I'm glad you like it. honestly, I thought I was the only one who really wanted such a thing lol

      Never expected many others to like it~
    2. TKHawke
      TKHawke
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      I love this mod. Looked for a mod to disable telekinesis back in U12 because I wanted things to feel more immersive and to stop accidentally grabbing stuff when I'm trying to grab a ledge or fight. I wanna bend down and pick stuff up damnit not have it fly into my hand! If I get disarmed I want to scramble to grab my weapon not lazily pull it towards me lol.

      Anyways, yeah love having the mod updated for 1.0. Thank you!
    3. Mutunuzzz
      Mutunuzzz
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      Super great qol mod, when I record and stuff for combat sometimes telekinesis activates at the wrong time and ruins the clip. With this mod I can relax in recording without accidentally picking a sword from afar.  
  6. somenum
    somenum
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    will this mod be updated?
    1. SexyBluejay
      SexyBluejay
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      Does it need to be? I haven't been on the game since 12.3 but since it was a small update, i didnt think it needed changes since it was just a JSON
    2. DaBestBoom
      DaBestBoom
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      it does because it works sort of, like whenever you die or enter a new map you have to constantly flick on the switch to disable it again
    3. SexyBluejay
      SexyBluejay
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      oh, sorry about that, that part is out of my control. Hawkloon was generous enough to make a toggle option for me since so many people requested it, but for some reason it always had that glitch.   :s

      (I'm not able to fix it unfortunately)
  7. zodasofuzah
    zodasofuzah
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    this is perfect for when i want to go full caveman
  8. Audiccy
    Audiccy
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    You don't know how long I've been waiting for this, thank you so much, I hated flying garbage too. <3
  9. AdrianGE98
    AdrianGE98
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    Could it be possible to do it for nomad?
  10. TKHawke
    TKHawke
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    THANK YOU! I used to disable this with the MoreModes mod but since U12 I've had to deal with it. Finally something to just disable the telekinesis without a bunch of other "challenge" changes attatched!
  11. Honestlybro938
    Honestlybro938
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    I personally love the use of the spell wheel, this mod is so good because its so lame when im just fighting somebody right, and then I try to two hand my sword and accidentally seperate their flesh from their body in the blink of an eye, launching them to space.This mod is awesome
    1. SexyBluejay
      SexyBluejay
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      <3

      Definitely needs to be a vanilla setting like how U12 added removing the slow mo pulse sound as an option. Next on my list is removing slow mo reverb but i cant quite figure it out lol