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BSRAMBOPANDA

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BSRAMBOPANDA

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33 comments

  1. BSRAMBOPANDA
    BSRAMBOPANDA
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    The 3.0 update is currently in the works ! 
    Along side 2 new mega weapon packs !

    EDIT AS OF 2024-12-20
    The Modpack update is currently on pause. The reason being that I am very busy with IRL stuff at the moment and don't have as much time to work on the mod and update it to the newer SDK for 1.0 I don't know when I will release it but hopefully in 2025. I just need to find the time to update the new SDK and transfer everything over to the new one and add the new weapons for 3.0 alongside the other modpacks. I am sorry for the delay of the notice I forgot to post it to inform everyone about the development pause.

    Thanks for understanding and see you around ! 

    -RAMBO PANDA
  2. FunUltra8171
    FunUltra8171
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    when will this be updated for 1.0? i really like this mod and have been waiting for a long time. anyways take your time.
    1. XexxccesX
      XexxccesX
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      he said hopefully in 2025
  3. SniperThief
    SniperThief
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    Will this be updated for version 1.0?
    1. BSRAMBOPANDA
      BSRAMBOPANDA
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      Yes, I was waiting for the SDK which is out now I will be updating this as soon as i can ! :)
    2. SniperThief
      SniperThief
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      Alright thanks. Take your time 
  4. Mizushima77
    Mizushima77
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    Only mod I can find that has a normal sized sledgehammer. Problem is, the hammer has some weird handling, like it falls sideways when it hits something, and when I hold it with both hands, it angles downwards even if I bend my wrists up. 
  5. AzaleaDeathThreats
    AzaleaDeathThreats
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    Any way to make these work in survival mode?
    1. BSRAMBOPANDA
      BSRAMBOPANDA
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      I don't think so since i think the weapons in survival mode are the default weapons from the game and cannot be mod weapons (I could be wrong) but yeah
    2. AzaleaDeathThreats
      AzaleaDeathThreats
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      but like mmp works in survival? idk its confusing to me
    3. BSRAMBOPANDA
      BSRAMBOPANDA
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      Oh well, in this case I am not sure, maybe it works in Survival but MMP overwrites the weapons from my modpack either that or maybe there is extra scripting to do for survival. Otherwise I have no idea but i'll try to look into it
  6. saarbutcher
    saarbutcher
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    are u12 mods work for u11.3?
    1. BSRAMBOPANDA
      BSRAMBOPANDA
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      No, U12 mods do not work on U11
    2. MrMagic0909
      MrMagic0909
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      They are called u12 and not u11.3 for a reason 
  7. MrMagic0909
    MrMagic0909
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    can you add a hammer and sickle? I am a big soviet union nerd and the closest I can get in base game is the blacksmiths hammer and sickle tool which arent even close in size and just a more stylish version would be awesome
  8. Animegod1234
    Animegod1234
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    is there a way to change the button to activate a switch blade plz help because my b button doesnt work is there a way to change it or no
  9. Doomthusiast
    Doomthusiast
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    no jason machete???
  10. HulksterX
    HulksterX
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    I love this pack, Thank you for your efforts!
  11. mehhhh223
    mehhhh223
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    maybe it's just me but with the dynamic breakables mod (weapon breaking) enabled, the knifes turn into the default dagger when breaking ?
    is this a fightable issue to solve ?

    Anyway great selection and the variety is great
    1. BSRAMBOPANDA
      BSRAMBOPANDA
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      Unfortunately, i have not tried that mod with mine so i am not sure what could cause this but my theory could be that my mod is not entirely compatible with Dynamic breakable and therefore i am not sure if it's an issue i can resolve sadly