Everything works...except nothing works. Items appear in catalog but using skills is a big butthurt. I`m astonished people are willing to waste houndrest of hours to create magnificent mod but are unable to spare one hour to create proper tutorial of using own mod. It`s not 90`s where we are willing to waste one weekend to figure out how anything work. There is trillions of mods that have different mechanics implemented from different games and expecting people to figure out everything on their own is just asking to be one of those forgotten modders that did stellar job but nobody had time to appriciete it. Your "tutorial" of "hit this trigger to do this thing" is ain`t s#*! in this game to be honest since timing is everything in B&S. Expample : "Unsheath and sheath quickly to do judgement cut" - I can try all day long and this simply ain`t work, accidently I used it once when using completly different weapon. At this point I`m willing to think that aside from item models, teleportation and Vergil souls swords everything else is just a joke to make this mod more appealing since devil trigger does change scabbard into devil scabbard but it dosen`t change anything else and the judgment cut is some scripted trigger that randomly turns itself on.
its not that complex, there are no timings other than judgement cut, you literally just need to pull the sword out slightly and put it back in half a second (not that hard, a second is longer than you think) literally nothing else requires timing. “Devil trigger only changes the scabbard” are you even wearing the vergil armor??? if not, nothing else can change my dude. A video tutorial would accomplish nothing, as literally the only move you’d be able to see me do would be judgement cut, literally everything else is just simple button presses
I don't know if this is happening to anyone else, but when I wear the Vergil armor, my framerate takes a MASSIVE hit, going down from 90FPS to as low as 30. I've tested all other possibilities, and the only remaining culprit is the Vergil armor. Will this be addressed in a future update?
That seems entirely implausible. Even the full Dante armor from your Son Of Sparda mod doesn't do this. It's ONLY the Vergil armor. No other items or weapons affect this. Besides, my PC is brand new. The only possible culprit IS the Vergil armor.
That would explain it, I suppose. Would it be possible to add a toggle to turn off the extra VFX in a future update to the mod, or is that beyond the realm of possibility? Either way, thanks for helping me understand the problem.
Alright, update: seems like it's not the Vergil armor that's causing problems. I think it's the Beowulf gauntlets clashing with some of my other mods. I really should have done more testing lol. Sorry for bothering you with this!
Great mod! I love the SDT feature too, I can just raise my hand in the air like I'm snapping my fingers to enter SDT like Dante does to enter DT.
Probably not the place to ask, but I've been looking for a Yamato mod where the blade behaves like any other katana mod, as if the sword itself doesn't see you as worthy of its power. There's something about the Yamato sword that feels just right to me and it feels off using any other katana mod, for some reason. Is there any way I can configure how the sword works in the settings (or should I cope and seethe lol)?
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I`m astonished people are willing to waste houndrest of hours to create magnificent mod but are unable to spare one hour to create proper tutorial of using own mod. It`s not 90`s where we are willing to waste one weekend to figure out how anything work. There is trillions of mods that have different mechanics implemented from different games and expecting people to figure out everything on their own is just asking to be one of those forgotten modders that did stellar job but nobody had time to appriciete it.
Your "tutorial" of "hit this trigger to do this thing" is ain`t s#*! in this game to be honest since timing is everything in B&S.
Expample : "Unsheath and sheath quickly to do judgement cut" - I can try all day long and this simply ain`t work, accidently I used it once when using completly different weapon.
At this point I`m willing to think that aside from item models, teleportation and Vergil souls swords everything else is just a joke to make this mod more appealing since devil trigger does change scabbard into devil scabbard but it dosen`t change anything else and the judgment cut is some scripted trigger that randomly turns itself on.
Summoning the Yamato itself is not very optimized.
Probably not the place to ask, but I've been looking for a Yamato mod where the blade behaves like any other katana mod, as if the sword itself doesn't see you as worthy of its power. There's something about the Yamato sword that feels just right to me and it feels off using any other katana mod, for some reason. Is there any way I can configure how the sword works in the settings (or should I cope and seethe lol)?