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Kaji and Hawkloon

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KajiMishima

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113 comments

  1. Fancyvr579
    Fancyvr579
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    can you update the mod for 1.0
  2. ssaffy
    ssaffy
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    so you lot just gonna scroll by without saying yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    1. baconbottle
      baconbottle
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    2. opmax889
      opmax889
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    3. ISCIAB
      ISCIAB
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    4. jake46110
      jake46110
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    5. Maciekop895
      Maciekop895
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    6. OperatorLizard
      OperatorLizard
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    7. KajiMishima
      KajiMishima
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
    8. danebramage
      danebramage
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      yyyeerrrdarrsesssarseandimthgrassmannpunkyoeeyahhovinh
  3. danebramage
    danebramage
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    Thanks for adding death on over-consumption. I have an alcoholic friend who said he wanted to go drink himself to death and I was able to say why not try it in VR first. I love VR for its many applications and stuff like this mod really makes me appreciate the modding community. Thanks Kaji and Hawkloon
  4. Not to rush you or anything, but are there plans soon for a 1.0 update for this?
    1. KajiMishima
      KajiMishima
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      This mod needs the SDK to come out before it can be updated, but to answer your question, yes and no. 

      Alcohol framework will be eventually added to a larger mod and released that way, but will probably not be updated as a standalone mod. 
    2. MaybeVerr
      MaybeVerr
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      THE DRUG FRAMEWORK IS REAAAL
    3. Maciekop895
      Maciekop895
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      Can you update it then? It came out
    4. KajiMishima
      KajiMishima
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      You didn't seem to read my comment, and this has been a very busy time for me outside of modding 
  5. JohnFrisbee1
    JohnFrisbee1
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    Once the SDK gets released, we should be able to use wine in progression mode. We should be able to ferment and make our own wine that we can sell to The Baron. 1 dungeon run would represent 1 day. I also want to learn how to make my own wine so I think that'd be cool. Finding grapes in dungeons and yeast could be cool as well or just wine in dungeons since wine is widely considered a commodity if you wanted to expand this framework even more.
  6. GODSENDHELP
    GODSENDHELP
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    1 million beers
  7. OceanBravo
    OceanBravo
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    Is there a reason why the U11 version is archived instead of in old files so it cant be downloaded?
  8. Elvarii
    Elvarii
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    tobacco framework next??
    1. Joeyyland
      Joeyyland
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      I second this.
    2. mrfelony
      mrfelony
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      hell yeah smoking is so cool and badass and cool 😎 
    3. KajiMishima
      KajiMishima
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      I can't really think of what that would do for gameplay, it might be nice for people who film in Blade and Sorcery but for players I just can't see what it would do. Alcohol on the other hand has some pretty profound effects on gameplay. 

      Making this mod wasn't just about the memes, although I do like that people find it funny, it was about the challenge of making it and making it fun. Originally when it was just a visual effect it was still fun because it was nauseating, but now it actually changes the way you have to fight to a degree. If I could think of a smokable item that would be as good, I'd make it, but I can't. Maybe DMT. 
    4. Reaper22344
      Reaper22344
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      weed framework next??
    5. Joeyyland
      Joeyyland
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      You should make a cannibalism framework /hj
    6. YourBoyMinx
      YourBoyMinx
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      an effect of smoking could be increasing your mana but decreasing health everytime you smoke, depending on the chemical could also send you into slow motion. a neat concept would be a laced smokeable (weed or tobacco) where when inhaled can do various things depending on rng such as hallucinations, screen changing colors, or fading in and out of black. just ideas. ultimately i just wanna be able to place a cigarette in my mouth and kill some dudes
    7. KajiMishima
      KajiMishima
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      @yourboyminx i came to chew ass
  9. Thjori
    Thjori
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    I've got a few suggestions for lore friendly liquor ideas for you.

    Ale: A liquor made by fermenting barley that was popular all over medieval/Renaissance Europe, which Eraden is obviously modeled after.

    Mead: A liquor made by fermenting honey that was enjoyed across the world & history, even though in the modern day it's typically only associated with the Viking Age Norsemen. Considering the beehives on the player island, this one makes perfect sense.

    Kombucha: A liquor made by fermenting tea leaves; popular wherever tea grew naturally; would probably be imported to Eraden from Byeths India esque country.

    Sake: A Japanese wine like liquor made by fermenting rice instead of grape juice; would probably come to Eraden from Byeths Japan esque country.
    1. KajiMishima
      KajiMishima
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      I think that I would rather not add new alcohols but instead add new effects to it and treat this mod as more of a framework than an addition, even though it does have a few items. 

      Others can make whatever specific beverages they want. 
  10. vyvince1997
    vyvince1997
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    Gonna try and make my sake/chinese wine gourd so i can roleplay Zhang Fei from Three Kingdoms