As of January 3, 2023, this mod works in U11 and its prefixes (U11.1, U11.2, and U11.3). This goes the same for every other mod unless these prefixes utterly change the way they work.
There shouldn't be any conflicts whatsoever with other weapon pack mods. Think of this mod as extra downloadable content for a video game; It is not needed, and it's there for extra content. This mega pack comes with its own identification codes and categorizations, so conflicts with other mods is close to zero. However, having many mega pack mods loaded at once could result in performance loss or crash of your gaming session.
If there is an issue regarding with any weapon, such as its blade or blunt being miscalibrated or misplaced, a glaring hole in its colliders, or other bug-worthy mistakes, post it in the bugs section of this mod page.
If you wish to implement a weapon idea for the funny and goofs of the Fun category, post a comment in the Weapon Ideas forum.
If there is an inconvenience that you think is not a bug but still need to address it, post a comment in the Minor Inconveniences forum.
If you experience crashes, missing textures, or other ungodly inconveniences and heart-breaking bugs that prevent you from playing the game and seeing those sexy Chivalry weapons, consider troubleshooting these problems and solve them before posting a thread on here.
Hey, I'm having problems with all the shields when I play, the npc will keep shaking when I hold it in my hand, is there any way to remove all the shields and the other weapons are perfect. Thanks for the mod!
You could look into the mod folder in question and delete a folder named LootTables.
Or if you want to make it to where NPC's will not spawn with said shields, look into the LootTables folder and delete the following JSONs: LootTable_ShieldBucklers LootTable_ShieldMisc LootTable_ShieldStrapped
idk if its a bug or its just for me, but on some weapons in the pack the blood only appears on the left side of the blade/weapon. Other than that this modpack brought back so many memories from my xbox 360 days lol good job!
Not all weapons from Chivalry: Medieval Warfare are made equally, as some weapons here and there have mistakes on them in terms of modeling and UV seams.
65 comments
There shouldn't be any conflicts whatsoever with other weapon pack mods. Think of this mod as extra downloadable content for a video game; It is not needed, and it's there for extra content. This mega pack comes with its own identification codes and categorizations, so conflicts with other mods is close to zero. However, having many mega pack mods loaded at once could result in performance loss or crash of your gaming session.
If there is an issue regarding with any weapon, such as its blade or blunt being miscalibrated or misplaced, a glaring hole in its colliders, or other bug-worthy mistakes, post it in the bugs section of this mod page.
If you wish to implement a weapon idea for the funny and goofs of the Fun category, post a comment in the Weapon Ideas forum.
If there is an inconvenience that you think is not a bug but still need to address it, post a comment in the Minor Inconveniences forum.
If you experience crashes, missing textures, or other ungodly inconveniences and heart-breaking bugs that prevent you from playing the game and seeing those sexy Chivalry weapons, consider troubleshooting these problems and solve them before posting a thread on here.
If you had downloaded this mod, I strongly recommend you downloading my other mod, Chivalry Medieval Warfare Sound Effects (U11)! It'll make your experience loads better.
Or if you want to make it to where NPC's will not spawn with said shields, look into the LootTables folder and delete the following JSONs:
LootTable_ShieldBucklers
LootTable_ShieldMisc
LootTable_ShieldStrapped
Their pommels cannot be removed unlike some mods out there. But you can most certainly perform mordhau on AI.
Not all weapons from Chivalry: Medieval Warfare are made equally, as some weapons here and there have mistakes on them in terms of modeling and UV seams.