Something simpler than S3bast's suggestion would be to add Black Slash when holding the spell wheel. It could just be a recoloured lightning staff attack.
No hate from this just suggestions 1. Sword is a little weak I might be using it wrong but I can't slice through people like dismembering someone or anything of the sort. The most I can do is stab them but even them with a sword this big it feels wrong to do, so making it a little sharper would be a good idea. 2. Adding a 5 leaf clover grimoire in front to the left or right of your player and you open or activate it with trigger or spell wheel and the sword handle shows up inside of it and you grab out the sword. (basically making the grimoire the sheath for the demon slayer sword) 3. Add a leveling system so the more you use and kill with the demon slayer sword the more levels you get will unlock the demon dweller, demon destroyer, Yami's katana, and black form. The way to swap between swords would be by opening the grimoire(not player book) and turning over a page possibly with trigger or spell wheel and a different weapon/mode will be there. As it is now I think its a great start if the developer wants to continue making Black Clover content or expanding on an existing weapon. Because as it stands now the sword doesn't feel right to use and could be much cooler with a lot of work.
I think you are just using the sword wrong, I can pierce, cut, and dismember people just fine. But I really like the idea of his grimoire, that would be insane to see in vr and being able to pull a giant ass sword out of a book just seems awesome.
As much as I would love to make that a reality I am not skilled enough to say it humbly, my coding skills are novice level compared to others, and im not even sure if others could do this to be honest.
22 comments
1. Sword is a little weak I might be using it wrong but I can't slice through people like dismembering someone or anything of the sort. The most I can do is stab them but even them with a sword this big it feels wrong to do, so making it a little sharper would be a good idea.
2. Adding a 5 leaf clover grimoire in front to the left or right of your player and you open or activate it with trigger or spell wheel and the sword handle shows up inside of it and you grab out the sword. (basically making the grimoire the sheath for the demon slayer sword)
3. Add a leveling system so the more you use and kill with the demon slayer sword the more levels you get will unlock the demon dweller, demon destroyer, Yami's katana, and black form. The way to swap between swords would be by opening the grimoire(not player book) and turning over a page possibly with trigger or spell wheel and a different weapon/mode will be there.
As it is now I think its a great start if the developer wants to continue making Black Clover content or expanding on an existing weapon. Because as it stands now the sword doesn't feel right to use and could be much cooler with a lot of work.
U>se
So much for Key Largo 2.5, solid slurping.