This mod adds four new factions and gives the option to choose a random ethnicity for any creature that is spawned so you can fight a variety of enemies.
Requirements
This mod does not have any known dependencies other than the base game.
IMPORTANT! You must download the "Creature Variants" version of Ethnicity under its Optional Files. That must be the only version of Ethnicity you use, or the quest will not load key NPCs properly.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
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Changelogs
Version 3.2.0
updated to 1.0.4
Version 3.1.1
updated to 1.0.3
Version 3.1.0
added mod options to customise chance for individual ethnicities
added "Sandbox 2" mode to dungeons to select any of the new factions
Version 3.0.0
Updated to 1.0
added four new factions for sandbox waves
Version 2.2.1
Nomad parity update
fixed an issue with custom creatures
Version 2.1.1
fixed mod settings not saving
Version 2.1.0
added option to enable in dungeons
Version 2.0.1
removed debug tools that I accidentally left in
Version 2.0.0
updated to U12
fixed blood not showing on bodies
disabled ethnicity change in dungeons
Version 1.0.2
added randomising of hair and eye colour (currently no difference in ethnic groups)
added randomising of skin colour (this hopefully fixes reports of mismatching skin colour)
This mod adds four new factions and gives the option to choose a random ethnicity for any creature that is spawned so you can fight a variety of enemies. NOTE: Randomise ethnicities is disabled by default due to lore reasons as the game is set in Eraden so technically there should only be Eradians. If you still want that there is an option in the mod options.
Configuration You can configure the mod in the mod settings "Randomise Ethnicity": Will randomise ethnicity on spawn (default false) "Eradian Chance": Chance to pick Eradian (default 0.2) "Kharese Chance": Chance to pick Kharese (default 0.2) "Madene Chance": Chance to pick Madene (default 0.2) "Raike Chance": Chance to pick Raike (default 0.2) "Sentari Chance": Chance to pick Sentari (default 0.2) I recommend for CH use very low values for anything but Eradian (eg Eradian 80%, 5% for the rest)
Installation Can be installed like any other mod using a mod manager.