Understandable. Also, I'm sorry about my phrasing. I am aware that modding is difficult and you probably have other things going on, I should not have demanded that you dedicate more time to it. Take all the time you need, I can wait.
It's just armor, it won't kill you to wait a little longer. I prefer quality updates, and that is kottekain is trying to provide us. You're going to have to wait like the rest of us.
I'm still making mods, they just take a while to finish since it's so much more than just finding the most accessible model and throwing it straight into unity, like most other armor modders. Eventually I'll get all my mods in 1.0, but since it's the final update of the game I wanna make it the definitive version of the mods, meaning they're perfect to me. I'm not going to rush them and release it just to start adding s#*! in updates the week after, that's just greedy and I could've waited for the mod to actually be done before. This specific mod is not really a priority for me at this point, I have others, especially since I there's a very big lack of historically accurate models available for a hoplite, compared to others. I don't wanna make a 300 mod, that slop already exists and I'm quite sure this specific mod has already been remade my others.
when i require spartans to remain alive btw u should add a normal hoplite helmet as u already have the polemarch helmet with the front facing hoplite helmet and a cape if not gonna add the helmet
I mean, the Star Wars armor is cool and all, but unless your playing with outer rim it's not really fitting. Kind of immersion-breaking having a sword fight with clone armor.
83 comments
-ADDED WAVES
-FIXED CLIPPING
-ADDED VAMBRACES
-FIXED HELMET
-ADDED CATEGORY
-ADDED OPTIONAL FILE FOR DUNGEONS
-FIXED DISMEMBERMENT-ISSUE
-FIXED LIGHTING & DECAL-ISSUE
I love your mods btw. Good job!
Nice pfp lol