UPDATE: I've been working on importing it to nomad(already posted) and the damagers at this point give me a headache just thinking about them because you canNOT conceive how hard it would be to do them, so sorry for making you wait but the damagers might have to come later :(
"I addressed most of the problems stated and will get the damagers working so that the trail can actually do damage by later today!" that was over a month ago
Ive been working on importing it to nomad(already posted) and the damagers at this point give me a headache just thinking about them because you canNOT conceive how hard it would be to do them
I really like this mod however I wish the blade was a bit sharper and that the trails damagers worked, other than that its really cool to get to play around with this weapon
Major improvements across the board, glad you listened to all the feedback. It feels more like a reasonably sized sword, the visual effect not having collision, all around much better. Even without the visual effects having any kind of damager (that I can tell), it still just looks cool to swing. Good work.
I think the blade is a bit too big and feels really dull, and for some reason every time I take it out of a slot, it's backwards in my hand. Also, I'm pretty sure this is either impossible or really difficult, but I think the trail having a hitbox just doesn't work too well because it catches on everything, so maybe having it clip through stuff but still do damage would give it a much better feel (maybe some SFX for when you actually deal damage). Overall really cool model, and I love how the trail looks.
36 comments