This page was last updated on 23 November 2022, 5:44PM
Changelogs
Version 3.0
Fully implemented boss helmets. They can be found in the book and on rare enemies on the battlefield.
Fixed creature rarity and spawn chance.
Significantly increased the texture quality of the armor at the cost of the mod taking up more space.
Removed and changed Wayward Passage Helm with Reaper's Skull.
Added new helmet variant for all varieties of Hedge Knight.
Version 2.3
Fixed an issue that broke spawning in arena waves and in the dungeon.
Added a small chance to encounter enemies with boss helmets, but these enemies are not yet bosses.
Added more secrets.
Removed the added creature health temporarily to fix the spawning issue.
Version 2.2
Fixed blood decals, so they should now appear properly on all armor.
Added a custom Hedge Knight creature, so now Hedge Knights will be slightly taller and much beefier in combat. From a base health of 50, Steel HK have 150 health, Black HK have 200 health, and Bronze HK have 250 health.
Spawn rates for Hedge Knights and rare Hedge Knights have been adjusted to be more common in the Dungeon.
Added a secret, of which will be revealed in the next big update once it's fully fleshed out.
Version 2.1
Fixed a bug causing the Black Hedge Knight Chest to not show up when worn.
Fixed an issue preventing black and bronze hedge knights from spawning.
Greatly lowered the chance of encountering black and bronze hedge knights.
Fixed a bug preventing shadows from being cast from armor.
Version 2.0
Added two new variations of armor: the Black and the Bronze Hedge Knight Sets.
Added a rare chance to find a Black Hedge Knight on the battlefield, as well as a rarer chance to find a Bronze Hedge Knight.
Fixed issues with dismemberment, so no more broken textures after dismembering enemies.
Provided a temporary fix for enemy Hedge Knights so their right shoulder pad sits correctly on the shoulder.
Remade all the icons for the armor in the book.
Slightly renamed armor pieces in the book
Increased the chance of finding a Hedge Knight in mixed waves as well as out in the Dungeon.