Blade & Sorcery
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HuJohner

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HuJohner

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About this mod

This is a unity package to help make custom armour easier.

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This is a unity package which adds helper functions to the editor of ManikinSmrPart to make it easier to make custom armour:
SetSmrBonesFromHashes: Useful if you have a correctly set up part but somehow lost the bones in the SkinnedMeshRenderer. This will restore the bones 
Single bone:
This allows you to set up a mesh to follow a single bone. This is the simplest way to get simple stuff like helmets to work.
Transfer Bones:
This is where it gets more complex but is powerful. This allows you to copy the bones from one or more reference SkinnedMeshRenderers.


Pre U12 Info:

This is a unity package which includes the necessary scripts to make custom armour. It also includes some helper scripts to make some things easier.
I haven't fully figured everything out but please watch the video below to see how I managed to make my armour mods.

Utility scripts tutorial:
NOTE: This is not a full tutorial how to make armour just a walkthrough of how I managed to make some.
UPDATE 1.0.1: Due to the author of ManikinMono asking me to take out any stubs of his components you will now have to first run "Generate Manikin Definitions" in the ThunderRoad (SDK) Menu. OTHERWISE, IT WILL NOT WORK. You also need to own the game for PCVR, unfortunately.

Here is another very detailed tutorial by HankY: