- fixed music deciding it didn't want to be the right one, it was Promise of Plunder which is what i've been using on my other maps (which was a glitch, it kept refusing to actually use the music i built it with, i guess because i didn't change the audio ID of the new one versus the one i've been using for basically all my maps LOL)
Version 1.01
- basically redid map, textures are fixed
- sword should be able to be pulled out of pedestal now