Blade & Sorcery
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ficus

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lfkenshimods

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Fixes issues with grabbed enemies (Lifted enemy rotating, Enemy walking into you)

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Fixes issues with grabbed enemies (Lifted enemy rotating, Enemy walking into you)

Lifted enemy rotating

Stops enemies from rotating after being lifted by the neck. This is not a proper fix! All it does is it alters the hip height of the NPC when it is lifted so it might conflict with other mods that make use of the hip position in any way. I suspect the real problem is within the animation controller and I have no idea how to edit that at the moment. I might return to this mod later, but this issue will probably be fixed with the upcoming animation overhaul. If you are having mod compatibility issues, update to a version older than  v1.1. The mod no longer alters the hip height, and the issue wasn't in the animation controller, it was much simpler.

Enemy walking into you

Stops enemies from walking into you when you are grabbing them. You can alter the 'GrabMoveStopRadius' setting in 'Level_GrabFixes.json' to change how close the NPC has to be before it stops walking.


You can also use The Mod Configuration Menu to edit the configuration in-game.


Source code: https://github.com/fkszkksz/BAS_GrabFixes
Check out my website for info and test versions: http://ficus.cafe

In case you want support my work ($1): https://www.patreon.com/ficusmods
All donation money will be used on my mods (buying models, effects, etc...) or other freely available works (code, music, models, etc...).