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Hawkloon

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deleted60162341

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37 comments

  1. SWRebel87
    SWRebel87
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    I'd love for this to be updated to U11
    1. goostifer
      goostifer
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      sameeeeeeeee
      dude
    2. deleted60162341
      deleted60162341
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      I'd be surprised if I still have the files for this mod, but Ill look
    3. MushroomBitch
      MushroomBitch
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      So wish we could use this on 12.1... was just thinking about how cool it'd be to play as Vi ;-;
  2. Cxbito
    Cxbito
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    hey can you update the mod to U11.3?
  3. Stevden12
    Stevden12
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    Is verdy fun
  4. BoniestCoder
    BoniestCoder
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    love this mod, but I wish for a couple of things, if possible :)
    -have the gauntlets themselves behave more like blunt weapons instead of sharp ones (why is it like this?)
    -configurable punch power
    1. deleted60162341
      deleted60162341
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      So I have already added configurable options to them, but they don't have any of the necessary parts to even act like sharp weapons?
    2. Rotaku16
      Rotaku16
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      Could you please explain how to make them act like blunt weapons? I've tried messing with the JSON but it kinda broke the gauntlets
  5. DeadPool2435
    DeadPool2435
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    can you add a U11 one please
    1. deleted60162341
      deleted60162341
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      I do intend to at somepoint, but working on something a fair bit bigger than this at the moment, I will get around to this though
  6. Xyphodus
    Xyphodus
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    I love this mod so much, will there be a U11 update to the mod?
    1. deleted60162341
      deleted60162341
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      yeah, if all goes well, the u11 update will include a ton more weapons
  7. ConnallHoopla
    ConnallHoopla
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    I love these gauntlets, but for some reason the right gauntlet seems a bit off centred? The left one fits perfectly, but the right one aims to the right of wherever my fist is pointed. I didn't see anyone else comment this so maybe theres something wrong with my controller but just thought i would ask anyway.
    1. deleted60162341
      deleted60162341
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      Nah I have noticed and fixed this but thank's for telling me:)
  8. DogSchoolYT
    DogSchoolYT
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    I love this mod; it would be very cool to see other weapons. Thank you for the mod.
    1. deleted60162341
      deleted60162341
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      For sure I just wanted to let people use what I made, thinking u11 was gonna come out soon, I might add more stuff to this in u10 
  9. cken00000
    cken00000
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    I really like your gauntlet, I wish I could freely change the stats like the distance of the shield or how long the shield lasts, the force of the punch after activating
    1. deleted60162341
      deleted60162341
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      I mean, I can make them changeable, but not mid game
    2. cken00000
      cken00000
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      Please guide me, I know how to change metrics from json file
    3. deleted60162341
      deleted60162341
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      yeah I will do this, but I'll need to update it to allow you to
    4. cken00000
      cken00000
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      I will look forward to your new update, thank you for your dedication, I really love this mod
  10. RugBoi
    RugBoi
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    I absolutely ADORE this mod, but I think the gauntlets could be perfected by one big addition, that being adding a version of them with the King of Greed gauntlet module. Other than that the only negative feedback I have is the barrier shooting enemies into the sky at mach 5, but ultimately that is a minor issue and they're f*#@ing awesome
    1. deleted60162341
      deleted60162341
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      Thanks for the feedback! as to the bug, I don't know why they are being shot straight up at a really high speed, it should just be a light push away from the barrier, as for the king of greed gauntlets, whilst I am  not opposed to making them fly I'd probably code it myself
    2. RugBoi
      RugBoi
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      honestly having finger tracking for them would be sick but probably tough to integrate right? I'm not a modder so I dunno about that kinda stuff
    3. deleted60162341
      deleted60162341
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      It would be VERY hard to integrate from my understanding, that might change with u11 though