Required if you want your mouth to move to see those canines!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 3.1.1
fixed mod settings not saving
Version 3.1.0
overhauled the mod settings
now using base game's togglefourthwall console command to look at spectator
Version 3.0.0
updated to U12
Version 2.2.3
added option to disable eye animation
Version 2.2.2
added support for slider setting
Version 2.2.1
updated to U11
fixed mouth moving when dead
Version 1.2.1
improved eye animation
Version 1.2.0
added blinking eyes
added eyes following the free camera
Version 1.1.0
added option to let enemies hear you
improved configuration to allow tuning for different mics
This mod syncs the microphone input level to the player's jaw movement and optionally lets enemies hear the player. It also makes humans blink and the players eyes follow the free camera.
Installation Can be installed like any other mod using a mod manager.
Configuration You can configure the mod in the mod settings. "disableEyeAnimation": Disables the eye animation to look at the spectator cam (default false) This is now in base game using the "togglefourthwall" console command. This option just toggles this for you at the start of the game. "audioLipSyncMaxValue": Determines how far the mouth opens. Higher value means less (default 0.3) "lipSyncSpeed": Determines how fast it lerps between different mouth positions. Lower means smoother transitions (default 5.0) "minVolumeThreshold": Lower cut-off point to ignore background noises (default 0) "volumeMultiplier:" Multiplies the input volume (default 1) "enemiesHearPlayer": Lets enemies hear the player (default false) "noiseMultiplier": Increases the noise your voice makes to tune how easily enemies hear you (default 1) "audioDevice": Determines the audio device to listen to (default 0 should be default mic)