Blade & Sorcery
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Jenix106

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jenix106

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85 comments

  1. jenix106
    jenix106
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    Join my new Discord server:
    https://discord.gg/snYSDFdVRQ
  2. jenix106
    jenix106
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    I have added a tutorial in the Videos section. Watch it
  3. FancyKitty
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    actually, got it to work, turns out. ater this thing in the parenthasies ( } ) u need to add a coma so it looks like this:
    {
      "$type": "SwordBeam.SwordBeamModule, SwordBeam",
      "ProjectileID": "SwordBeam",
      "ActivationButton": "Trigger",
      "SwordSpeed": 7.0,
      "BeamSpeed": 50.0,
      "BeamDamage": 5.0,
      "DespawnTime": 1.5,
      "BeamCooldown": 0.15,
      "BeamDismember": true
    }, 
    *this is not part of the code, this text that is. notice the coma? yeah, thats why it wont work for yall
    1. Aeli0
      Aeli0
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      not working weapon disapear
      again. wait for spell its more cool
  4. Popercat
    Popercat
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    is there any way to add a secondary color to the module, like if I were to make the beam black but coat the exterior with an almost transparent red?
    (pretty much a getsuga tensho)
    1. jenix106
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      Not currently implemented on this mod, but it is implemented for Sword Beam Spell
  5. ReverLuna
    ReverLuna
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    Is it possible, to perhaps get this as just a spell?  A spell that lets you send out sword beams with the direction of your hand movement?  I think that would be super badass.
  6. Meatyr
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    Just a concept here but what if you made a weaker equivalent of this that just slashes the enemy instead of dismembering, that'd be cool asf
    1. jenix106
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      Set BeamDismember to false
  7. DeadGamerX21
    DeadGamerX21
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    Does anyone know if this mod has been made into a spell? and if not, can some kind soul who knows how to do that, do that?
  8. Mashy0Potato
    Mashy0Potato
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    I'm tryna set a spell as the projectile id but it makes the beam not launch. Is it even possible? I want it to launch a bunch of Homing explosions, basically fireballs that eject 8 homing projectiles on impact. Just fireballs would be cool too, but I can't figure it rn
  9. envixi
    envixi
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    can you make the beams black in the file or no
  10. CitingPlayer854
    CitingPlayer854
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    could you get us the files where they are allready added to the .json files? that way it'd be a bit easier for people who don't understand... or put it in a spell... just suggestions tho...
  11. vortx854
    vortx854
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    u12 when
  12. vyvince1997
    vyvince1997
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    Still struggling to understand the RGBA for JSON, it seems different from the binary format (0-255). Anyone can enlighten me so I can understand how to choose my custom colors?
    1. jenix106
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      The values are normalized so it goes from 0-1 instead of 0-255. Going past 1 increases the intensity so it's brighter. You just need to divide any RGB values by 255 to get the normalized value then multiply by something to increase the brightness
  13. SpaceCadetKevin
    SpaceCadetKevin
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    Hey, so I'm having a lot of fun tinkering around with sword beams. Really amazing mod that opens up a lot of very fun and hilarious possibilities. Now I'm starting to wonder, is there a way to change the audio for the sword beams? I'm thinking it's probably not something that can be done relatively easily.