This page was last updated on 13 February 2022, 7:22PM
Changelogs
Version 11
update to U10
Version 10
update to U9 ; bayonets and scope manually detachable
Version 9
better textures for melee weapons and grenade MK2
Version 8
update to U8 ; fire and gravity imbuing for guns and grenades ; grenades activation now on spell menu button
Version 7
animation and new model for the MauserC96 ; fixed : handgun bullet not appearing ; kills not appearing in score book ; shots vfx modified ; M1Garand clip visual upgraded
Version 6
scope zoom modifiable ; animations for the coltM1911 and rifles ; rifles now have to be manually re-armed
Version 5
'pierce through' rifle bullet + new version of a Karabiner98K with a scope
Version 4
update to u7
Version 3
dismemberment and damage added for grenades ; the 7pack genade has a 3 times bigger visual explosion effect than other grenades ; the 98k bayonet is bigger to better fit the size of a real one ; the MauserC96 is a bit bigger
Version 2
custom behavior for the M1Garand : it shoots faster and ejects an empty clip every 8 shots where it then needs 1.5 second to reload.