Quick note to everyone who's been asking for a U12 update, I will be working on porting the weapons and Shields to U12 here soon, however I haven't played the game in a little while (been busy in vrchat and Battle Talent) and I believe the person working on the custom npc mod, which is how I made the custom enemy waves, stopped working on that mod entirely, so unfortunately I will only be able to update the weapons and shields until further notice. I'm currently porting the assets from this mod to Battle Talent too, almost done with that, so work on the U12 update for this mod will begin soon!
If you guys are interested in the Battle Talent version of this mod, go check it out here - Infinity Blade: Talents of Pangea (been really loving the built-in air raid attacks you can do in that game and the combat challenge overall :D)
Hey everyone! StormShock here! (The mod's creator)
A lot of people were wondering why I closed my account... this is why! U12 Blade and Sorcery has the ability to auto-update mods, but only from the Mod.io website... so the mod is moving over there! I've also just been real busy with life stuff, so just getting around to updating everything now.
I've got all the infinity weapons updated to U12 and am starting work on all the other weapons and shields! Enemies and maps will come after that, since they are going to take more effort to port, with the custom avatar mod not being updated anymore, which was the backbone of my custom enemies. Stay tuned at the link below!
could u either update this all the way or upload a version without the npcs because this breaks all custom avatars and waves. but i love the weapons and shields alot awesome mod
Firestorm! Big thanks to you for making this mod, it reinspired my hunt for the actual games themselves. I was able to find those, but regardless- can you please find a way to fix the waves? Cheers.
Hey, I know you just rip the assets from the game, but if at all possible could you make the infinity cleaver's blade longer or make the weapon bigger? If not alright, just thought I would ask since it seems a little smaller than it was in the actual game. Still, thanks for making this mod. These games were a big part of my childhood and I appreciate being able to see them in a different game.
How do I fix the avatar's spawning and breaking the game in the waves or are the waves not meant to work, as when I use any of the waves the character's spawn with their model pose broken and then they start spawning on top of one another until it gets really laggy and I haft to restart the level otherwise they don't go away.
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If you guys are interested in the Battle Talent version of this mod, go check it out here - Infinity Blade: Talents of Pangea
(been really loving the built-in air raid attacks you can do in that game and the combat challenge overall :D)
A lot of people were wondering why I closed my account... this is why! U12 Blade and Sorcery has the ability to auto-update mods,
but only from the Mod.io website... so the mod is moving over there! I've also just been real busy with life stuff, so just getting around to updating everything now.
I've got all the infinity weapons updated to U12 and am starting work on all the other weapons and shields! Enemies and maps will come after that, since they are going to take more effort to port, with the custom avatar mod not being updated anymore, which was the backbone of my custom enemies. Stay tuned at the link below!
InfinityBladeAndSorcery on Mod.io
Still, thanks for making this mod. These games were a big part of my childhood and I appreciate being able to see them in a different game.