Hello WoT fans!! I am working on updating this mod to U11. Now that the SDK is here, I am finally going to give the PC version the Dagger of Shadar Logoth and Perrin's Axe. I am hoping to add a couple more things beyond that to add to the WoT experience, but not sure how far I'll get.
The Heron Mark blade will be updated to use the sheath framework as well. Maybe the Shadar dagger as well, but it may conflict with the daggers scripting.
The sword mass is set to 1.5kg currently. If you would like to make it lighter for yourself, you can alter the settings in the Item_Weapon_HeronMark.json file. Look for "mass": and "drag": roughly 20 lines down.
I will lighten it up some in the next update either way.
the only wheel of time i ever knew is that old WoT arena shooter thing from 1999. it does have swords and such in it but the player cannot use them. has plenty cool magic artifacts though
The spear bundle is not currently set up to be holstered/racked. I have to do some work on their custom snaps when holstered else it cannot be un-holstered. As soon as I get that solved, I'll update them.
Please consider porting this to Skyrim SE, where there is a popular WoT mod. https://www.nexusmods.com/skyrimspecialedition/mods/55404 Billyro referred me to this mod, so he won't be doing one.
There is a guy named FF7legend on Skyrim who does a lot of porting and has been very helpful to the community. I know he plays other games as well, maybe this one; he's discussed mods from B&S before. I don't speak for him, but it might be worth a message.
That is way beyond my area of expertise... That would require a total rebuild of any/all assets in the SSE CK from scratch. A modder who specializes in use of Blender/GIMP would be best for something like that. Even then, proper permission would need to be obtained from the devs/publisher of Blade & Sorcery before it could even be uploaded to the Nexus under the Terms of Service...
ff7legend
Copyright issues, etc, so please don't waste your time. And thanks!
I am so, so happy that there's starting to come a lot of Wheel of Time weapons to Blade and Sorcery. This and LotR really fits with the whole "world" of B&S, and just being able to see someone elses version of the blades is awesome! This looks great, and I'm looking forward to testing it out.
I imagine we'll see more of blades from Wheel of Time here as the Amazon series out.
Looks great! I wouldn't want a good-looking mod like this to go unnoticed, so if you would, let me render you a thumbnail for the mod page. DM me on Nexus if you're interested.
16 comments
The Heron Mark blade will be updated to use the sheath framework as well. Maybe the Shadar dagger as well, but it may conflict with the daggers scripting.
I will lighten it up some in the next update either way.
Billyro referred me to this mod, so he won't be doing one.
Thank you.
Thanks for even considering this!
That is way beyond my area of expertise... That would require a total rebuild of any/all assets in the SSE CK from scratch. A modder
who specializes in use of Blender/GIMP would be best for something like
that. Even then, proper permission would need to be obtained from the
devs/publisher of Blade & Sorcery before it could even be uploaded
to the Nexus under the Terms of Service...
ff7legend
Copyright issues, etc, so please don't waste your time. And thanks!
I imagine we'll see more of blades from Wheel of Time here as the Amazon series out.