This page was last updated on 08 December 2021, 10:07AM
Changelogs
Version 1.1.1
Increased aiming angle - it should be way easier to hit stuff now, especially on the bounce
Made config options actually work, lmao
Version 1.1.0
Added a slam feature - a radial shockwave that briefly lights up an area and stumbles nearby enemies
Recalling the orb early will trigger a less powerful version of the stun AoE remotely
The stun can knock fireballs and arrows out of the air, it interrupts enemy attacks and opens them up to knockdowns
Added VFX for collisions and shockwaves
Version 1.0.3
Upgraded the staff to tier 3, and the orb to tier 4. This should help against the harder waves - and make the staff feel way better to use!
Version 1.0.2
Fixed a bug that occured when the weapon was holstered
Version 1.0.1
Fixed a couple bugs that could cause the staff to freeze in the air
Added a new control feature - pressing the alt-fire button will recall the orb immediately if it's in the air (and you can then release alt fire to throw)
The orb will no longer fire if you trigger it at low velocities