can you just improve collisions? they're not that good... + idk if it's because of you or the custom avatar framework but when Overseers are more than 3m away from player, it animation just stop
I tried to add other dishonored models, and yeah, the custom model framework seem to mess them up very badly. I dont think my Corvo opponent mod ever comes out xD
The models are extremely well done, but there are some notable bugs and a few improvements that could be made.
NPCs seem to be temporarily invisible upon spawning. Heads appear to shrink considerably when decapitated while holding the neck. The mask clips with the player's vision when equipping the model as a skin, and the sleeves are a bit wonky.
In terms of improvements, if you find a way to include the voice lines and or remove some of the clothing gloss then this mod would literally be perfect.
I see a ton of potential for this mod and wish you the best of luck with it.
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+ idk if it's because of you or the custom avatar framework but when Overseers are more than 3m away from player, it animation just stop
NPCs seem to be temporarily invisible upon spawning.
Heads appear to shrink considerably when decapitated while holding the neck.
The mask clips with the player's vision when equipping the model as a skin, and the sleeves are a bit wonky.
In terms of improvements, if you find a way to include the voice lines and or remove some of the clothing gloss then this mod would literally be perfect.
I see a ton of potential for this mod and wish you the best of luck with it.
an actually good custom npc
no offence to anyone who might take offence