I hear you. You want to be able to download the mod using the in-game mod manager. The reason I haven't uploaded to mod.io until now is that for every download on Nexus I get a small donation from Nexus. So I have decided to make the mods available on mod.io to people who downloaded the mod on Nexus, that way I still get my points and you get the convenience to have the access in-game. HOW TO: Step 1: Download the mod on Nexus (feel free to delete it afterwards) Step 2: Add a comment listing your mod.io user name (Yes this means you have to have the account linked on your headset) Step 3: Wait till you get the email titled "HuJohner has invited you to preview their mods!" Step 4: Click on the link and subscribe! Step 5: Open the game in your headset and go to the mods section. You should see the mod auto download
EDIT: If you have skipped the email in the headset you can't use this unfortunately. Unless you contact mod.io support maybe they can help
Something changed with stagger detection, I clearly stop their swing animation but the affect doesn't trigger when that's all that was needed before. It seems to trigger when they hit the wooden part of my spear or the handle of my sword, but even that's unreliable
Die and kill does not mean the same thing, for example someone can just fall over and die, but kill means that somebody caused the death of another person.
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HOW TO:
Step 1: Download the mod on Nexus (feel free to delete it afterwards)
Step 2: Add a comment listing your mod.io user name (Yes this means you have to have the account linked on your headset)
Step 3: Wait till you get the email titled "HuJohner has invited you to preview their mods!"
Step 4: Click on the link and subscribe!
Step 5: Open the game in your headset and go to the mods section. You should see the mod auto download
EDIT: If you have skipped the email in the headset you can't use this unfortunately. Unless you contact mod.io support maybe they can help