I know this is a stretch but I have 2 suggestions. 1. Make it so undying can revive npcs. 2. Make it so you can swap out other parts of a npc and put it on a different npc like you can cut off the arms of a wizard and put it on a gladiator so the gladiator can use spells.
Not strictly. If you don't have that or the Force Physics mod, then the NPC's limbs will disappear when you aren't close due to optimization. From my experience that is.
im having a little issue, whenever the enemies attack, they get frozen in place and can't move. same thing applies for the spell to make enemies undying. on other waves the enemies work perfectly fine, but the undying ones don't work for whatever reason. is there a known fix for this?
Not sure if I did anything wrong or if I have incompatible mods, but it appears that now every wave is actually undying. I had a regular recruit battle, and I could happily chop off limbs, beat them to a pulp -- They wouldn't die until I decapitated them or tossed them into the abyss.
This mod should not affect anything outside the wave anymore, I think it's a different mod making them survive dismemerment like Sectory or the Non-Snapping Limbs.
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