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DeadPap

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DeadPap

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15 comments

  1. Bonelessboi69
    Bonelessboi69
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    The (potential) return of a king
    1. DeadPap
      DeadPap
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      :) 
  2. deleted155774083
    deleted155774083
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    Not sure if you're even still looking at comments for this post anymore, but is this available for Update 10? Maybe I'm stupid, but I can't seem to find what update this is compatible with. 
    1. DeadPap
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      I haven't really touched modding for a while, this is not an uncommon kind of mod though, I'm sure you can find another keyblade mod elsewhere, or one will be made eventually.
  3. DeadPap
    DeadPap
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    1k downloads, that's amazing. My music replacer got 5k but that wasn't actually anything impressive, just moving around some files, I genuinely had to learn s#*! to make this mod happen. Expect more from me, unfortunately I'm going to learn blender so it's gonna be a bit before I publish another mod. I intend to port the keyblade to nomad, if anyone was wondering, but now I'm gonna start working on my weapon pack with my own custom models. Thanks again, here's my discord if you wanna talk to me. https://discord.gg/BAwBj6Na
  4. celtamer
    celtamer
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    I love this mod. I know it would be very hard to do so I don't expect it but it would be cool if when you made other versions they transformed into their respective modes but I know modding can suck sometime and never plays nicely. Still appreciate the hell out of this weapon though
  5. NuttyNutterson
    NuttyNutterson
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    Weapon itself is great, parrying is really satisfying and the size is perfect. Not sure if its me, but i would maybe decrease the weight a bit, it seems a bit slow when using one handed attacks. Two handed is perfect, but i feel like it should be flexible when it comes to different posture and poses as i usually swap my style constantly while playing the game.

    And if it's possible maybe cut off the imbue to just the key part and not the entire weapon. Keychain physics and imbue abilities like fireballs would be cool too!! Thanks again, this is awesome! :) 
    1. DeadPap
      DeadPap
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      Thanks for the feedback! I agree entirely. I'm gonna push out an update that fixes the overly metallic look, hopefully makes the keyblade get stuck in enemies less, and actually paints blood on the weapon when you hit them. The fireball ability is planned, I intend to limit the imbue to the blade not the handle too in the future, shouldn't be too hard. I'm definitely gonna decrease the weight too like you said, only thing I have no intention of doing is the keychain physics, just way too complicated for me rn, maybe in the future.
  6. Kz1nk
    Kz1nk
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    From kingdom hearts? Sora is from smash ultimate 
  7. fatredspy
    fatredspy
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    i am having ssbu ptsd flashbacks
  8. Lindinle
    Lindinle
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    you do realize your holding it backwards in the first image right?
  9. NiteWind221
    NiteWind221
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    The blood shoudnt be on the handle, and should be turned down a bit, but Thanks for making this.
    1. DeadPap
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      No problem my guy, to be honest I don't even know how I got the blood on the handle for that screenshot, I can't manage to get any blood on the weapon at all. I'm gonna fix this in the next update.
  10. Bonelessboi69
    Bonelessboi69
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    It was fun using this weapon. The only complaint I have is the axe sometimes gets stuck in enemies, but I just have to grab it with telekinesis to get it back. Amazing mod. Keep it up.
    1. DeadPap
      DeadPap
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      Thanks for using it! Yeah that happened a bit to me too, gonna update the mod at some point here gotta make a change or two, I'm gonna shorten the pierce damager's range and see if that fixes it.