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Grospolina

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Grospolina

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81 comments

  1. Solinarius
    Solinarius
    • member
    • 3 kudos
    My tiny complaint is nonfatal dismemberment should be off by default because this mod's main feature is better decapitation. Why is the second bit even part of this mod?
    1. catcatcher443
      catcatcher443
      • member
      • 0 kudos
      those are 2 dif things. better decap is for choping the head. nonfatal dismemberment is for cutting arms and hands.
  2. TheGrandOnes
    TheGrandOnes
    • supporter
    • 0 kudos
    is this compatible with carnage reborn
  3. relswin
    relswin
    • member
    • 0 kudos
    the mods is broken, itll make enemies hands randomly pop off and they die from all dismemberments now
    1. alaniasty123
      alaniasty123
      • member
      • 0 kudos
      another mod is causing this had the same issue but dont remember which mod was it tbh
  4. dachubbyblackweeb
    dachubbyblackweeb
    • member
    • 0 kudos
    1.0.7 update pleaseeeee
  5. mrblackm
    mrblackm
    • member
    • 0 kudos
    There was a mod that made it so when you cut off an enemies arm that is holding a weapon (the right arm) they would go into retreat mode and run away also if you cut their leg they would go into and stay in rag doll mode which basically made them do the falling animation on the ground. If somehow that functionality has been removed from the SDK in the 1.0 update, you could also lock the enemies in the stunned animation or alternatively, based on your preference, you could use the fear animation. My best guess for how the leg decapitation in the previous mod worked is that When one is chopped off it triggers the falling animation which loops continuously until death. I hope this helps to encourage you to improve this mod, it is already quite good, but with these improvements I think it can become practically essential.
    1. mamadadawaaaa
      mamadadawaaaa
      • member
      • 0 kudos
      ya mean internals?
  6. Bikeriderzan
    Bikeriderzan
    • supporter
    • 4 kudos
    this is really good thank you
  7. LunVRC
    LunVRC
    • supporter
    • 0 kudos
    Thank you for making the source code available on Github so i could make a fork, it was bothering me i couldn't use non fatal legs cuts when using mods like SimulatedLiving which makes enemies unable to stand up if their legs are cut, but now i've made it a toggle in the menu. <3
  8. Jackson4209118
    Jackson4209118
    • member
    • 0 kudos
    So far the decapitation element is perfect, but for some reason, whenever I slice an arm off, the npc automatically dies even though the mod is downloaded. Is there something I could be doing wrong?
    1. Jayden0Joestar
      Jayden0Joestar
      • member
      • 0 kudos
      i think by default it is deactivated
  9. bigbears04
    bigbears04
    • supporter
    • 0 kudos
    Is it possible to make this work with the outer rim?
  10. ilikebladesnblood
    ilikebladesnblood
    • member
    • 0 kudos
    Mod dont work for me, it worked 1.00 but now im 1.03 is dosent work.