Blade & Sorcery

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FG

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FartherGamer

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40 comments

  1. FartherGamer
    FartherGamer
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    Divine Spell Power Now Updated To U12
  2. Aarshan10
    Aarshan10
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    Can you make one just for instant casting no buff or nerf just makes it cast instantlly or is it allready there and can you put in a link for it?
  3. ShiftyMatt2
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    why is u11 in the archive? (btw im playing u11 because for some unknown reason u12 lags for me)
    1. FartherGamer
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      I just didn't want to maintain mods for a outdated version as I'm not a full time modder but if you change the version in the manifest it should work.
    2. ShiftyMatt2
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      LOL I completely forgot abt this
  4. Kahuu16
    Kahuu16
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    Can you make a subfile where only the telekinesis is affected?
    1. FartherGamer
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      I could but there are already a few mods that do that bro
  5. drakonin3
    drakonin3
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    disregard this comment the problem has already been stated. just waiting on a fix. Your mod is awesome anyway
  6. Hellfire2099
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    The telekinesis affects pulling weapons closer, making it super slow. Can you make it quicker or say how to? Thanks
    1. FartherGamer
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      Fixed in the U12 Version
  7. EpicGamer228
    EpicGamer228
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    Anyway to make the range of electricity farther? Like the length of the Arena map possibly?
    1. FartherGamer
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      it is possible but not sure if its currently a good idea with npcs sharing the same spell
  8. GentIemen
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    will you repair npc damage?
    1. FartherGamer
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      trying to figure it out tbh
    2. WinterCoin9212
      WinterCoin9212
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      maybe in creature coding somewhere
  9. Gamerking591
    Gamerking591
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    When are the npc powers going to be rebuffed?

    1. FartherGamer
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      I'm doing that next I just finished updating divine strength and speed so give me a week max
  10. daboigames
    daboigames
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    this may just be an issue with my computer, but every time that I merge the gravity spell, it crashes my game.
    1. FartherGamer
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      Yah that's the huge radius increase meaning more objects being effected, the physics might be overloading your system causing the crash, I will look at decreasing it.
  11. 0GCoach
    0GCoach
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    i know that other people have already commented on this but the npc spells are wayyyyy to strong. the fire is definitely not as bad but lighting one shots you. everything else in this mod is fire if you cant fix it try to make a other fire version that has no dmg boost cause that'd be ideal
    1. FartherGamer
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      yeah I think I have a way to solve the issue I'm currently working on the fix