My server is dedicated to my Blade & Sorcery mods and acts as a simple place to talk about my mods and related subjects, see what I'm working on and get pinged about major updates to them. Feel free to join with any questions or issues you are having with mods.
Not a big deal, but in 1.0 with the discombobulate skill on body, enemies don't normally make noises when killed in this state, but your voice lines do play. Again, barely an issue, just thought it was worth bringing it up.
I notice in the mod you originally ported from, there are a lot more voices and variations than included in this mod. Would you be able to add all of the voices from the original (Skyrim) mod, or is there some type of limitation?
it's just a lot of work and i settled for 10 per gender. the voice lines are unnamed so i have to manually listen to through hundreds of files and decide which ones fit. future updates will probably just be keeping this mod up to date.
Maybe add the possibility to manually change the voices and use our own voice. It would be pretty cool! We could simply put our own .wav, .mp3, or .ogg files in the folder, replace the existing files, and we're done! The custom voice framework for U9 is too difficult and outdated. Thanks !
That is basically how i made this mod. It's pretty easy to do. The voice framework mod is obsolete because it became so easy for us to do it ourselves.
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Only thing is that with it, whenever you decapitate someone it still plays their voice line, which definitely kills some immersion.
Thanks !